Lifeforms
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Rating: 4.125
Condition: Normal
ID: 1253

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October 29, 2005, 7:59 pm

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Observers

By:

They are so cute. They follow you around like a puppy. It is a badge of honor to be interesting enough to be followed by one of them.

But, “What is their purpose?”, “Who are they observing for?”, and “Why?”

This is adopted from Element Masters/ GateWar RPGs

Observers are three and a half feet (1.2 meters) tall humanoids. Their skin is milky white and very smooth (except around the joints, where it is slightly wrinkled). They have no visible or known sexual organs. There feet are fairly oversized. Their hands are normally clasped behind their back.

Their flatish heads are dominated by two huge eyes (which can see in the entire electromagnetic specturm, and can do spectral anaylsis). They have tiny slit noses and no real mouth. They can hear, but have no observable ears (perhaps their eyes pick up the vibrations?)

They communicate with each other, when that happens, by staring in each others eyes. Sometimes small flashes of light are seen.

Observers do not eat, sleep, nor excrete. Breathing seems to be an optional behavior. They generate a nearly impenetrable forceshield. Perhaps they are absorbing ambient energies and focusing them. The theories vary.

Additional Information
Observers do nothing but observe. They waunder the world watching. Sometimes they will stay in one area of interest or following an interesting individual or group. They seem to witness history and remember it. People often take great pride in the fact that Observers find them interesting enough to watch.

Observers were obviously made for this task. Who made them and who is record of history is currently unknown.



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Comments ( 5 )
Commenters gain extra XP from Author votes.

Voted KendraHeart
November 4, 2005, 10:56
0xp
I love these guys! I loved Element Master. We had one follow our group until people started crouching to take cover behind Guppy, because he was invunerable.

The next one could go desolid. Imagine our suprise when that trick did not work again.
Voted Ancient Gamer
November 6, 2005, 17:33
0xp
Great idea though the description is so-so. These creatures sound too cartoonish for my taste, but in another wrapping they would be a pure 5.0
Very, very good MoonHunter.
Voted Zylithan
November 12, 2005, 3:18
0xp
I can imagine a whole day long session of the PCs poking and prodding one of these trying to figure out what's going on. Players seem so convinced that things have a purpose sometimes! Is does sound a little cartoonish, but if they were actually constructs, or aspects of a god or powerful wizard they become less cartoonish and more fantastical. Something is watching and observing, you can't shake it, you can't hurt it, and it never takes any action.
MoonHunter
February 12, 2006, 13:28
0xp
Players seem so convinced that things have a purpose sometimes!

All so true...

Is does sound a little cartoonish, but if they were actually constructs, or aspects of a god or powerful wizard they become less cartoonish and more fantastical.
They are constructs... from a God, an Alien Probe, or some wizard... nobody knows the reasons.
Voted manfred
November 17, 2005, 11:42
0xp
If something had a fitting size (remember the hobbit rogue cliche), it could camouflage as an Observer. May work, may not.

Link Backs



Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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