while sailing around an unmapped archipelago, an island comes into view, dominated by twin mountains at it’s center, it’s peaks clouded in mist. docking at a non-descript coastal fishing village, the characters hear strange tales of giants dwelling in the mountains.
The giants according to the villagers tend to not attack or otherwise harass the humans living on the coasts, spending most of their time warring among themselves…there are even some souvenir shops which sell among other things giants teeth, hair, and the occasional “giants sack” oddity..
there are indeed two tribes of giants on the island, one mountain ruled by Utar the Mighty and his Mountain Giant clan, the other by Heorvaren and his extended family of Mist Giants…
After killing one mountain giant (as the characters explore the isle), with the help of magic (party mage necessary), the characters are approached by another who had witnessed the fireball/lightning(?) display…
he claims that his great chief Utar the Mighty has long searched for a human mage, and requests (demands)that the characters come with him to the hall of the mountain king…
upon meeting Utar, a truly filthy mountain giant reclining on a huge stone throne (pet cave bears curled up in balls at his feet), inside a monstrous cavern, the chief shows the characters fascinating cave drawings depicting what appears to be a saga of Mountain giants battling Mist giants in an eternal struggle…the picture story seems to culminate with a depiction of a small being (human?) leading the mountain giants to victory, as waves of fire/lightning (?) stream from his outstretched hands…
Obviously Utar believes that he has finally “found” his wizard, and offers the mage of the party a giant sack which the character may fill at his/her discretion in the treasury of the mountain giants, if he/she agrees to lead the remaining mountain giants (only a handful left….they are dying out) in one final desperation attack on the neighboring mountain of Heorvaren’s Mist Giants….
the role-playing and plot twists one can fiddle around with from here are too numerous to list…..
New Submissions



January 21, 2005, 23:11
January 22, 2005, 10:06
When you are doing a post, take as much time as you need to get it right. This is not a contest. We would prefer content over quantity.
Before you press the final "enter", copy the post (ctrl-a, ctrl-c), paste it into a word processor with spell and grammer check (WORD for example with ctrl-v), run the spell and grammer check. The cut and paste it back in. On any of my big posts, I do this.
Don't be afraid to do a preview. Look at your post before you hit the final enter, so you know where you need to do an extra line feed, or capitalization, or so on.
Anticipate your reader's questions. Make sure to answer all of them in your posts.
Look over the four and five star posts of the type you are thinking about. That will give you an idea of what we are looking for and something to shoot for.
We actually love three star posts, despite our occasional disparaging remarks. Three star posts are just a small step away from a better score, so we are pushing to help you reach them.
January 22, 2005, 11:45
I hope you at least find the scenario interesting...
my party had a boat load of fun with the Giants feud...
January 24, 2005, 8:57
What if the villagers had ancient legends of some ancient magical artefact hidden somewhere in the mountains. Of course none of them really believe it exists, it's just a fairy tale, but it might entice the party to explore the mountains.
Utar the Mighty certainly doesn't believe the artefact exist but that wont stop him from offering to help the PCs find it if they help him in his war with Heorvaren.
The artefact itself may or may not exist at the GMs options.
3/5
January 26, 2005, 2:46
There is something we did not yet consider, and possibly a more elegant solution: the other tribe could have a similar legend as well!
Maybe it is the same legend - the little guy destroys their enemy. Which one is true; or worse: what if both are true, and both tribes will be destroyed in the conflict?
If the legend no.2 spells their doom, the tribes could be led to peace.
The plot depends on a spellcaster with flashy magics, but is not bad, and offers more options than combat. Giants that are not simply monsters bent on destructions of humans are good colour, too.
3/5
January 26, 2005, 9:28
yes...the role-playing possibilities are endless...it's not just a hack-n-slash giants battle
in our campaign, the mage (blinded by his ego) agreed to "lead" the mountain giants against the mist giants (with somewhat disastrous results)....meanwhile the party fighters (and thief) decided to come up with a plan to "rob" Utar's treasury...
manfred/dragonlord- love your comments...
Thanks!!...my next posting will be more appropriate to the format you guys are lookinng for...
January 27, 2005, 8:11
By the way - I do like manfred's take on the legends
Keep at it ilya - you have a great imagination and that's by far the most important thing - a little more polish is all that's really required
January 27, 2005, 18:13
also one of the sacks they made away with, held a wolverine curled up in a ball that Utar the Mighty had trained to attack only upon hearing his "dog whistle" from the mountain...the characters didn't have time to check what they had before they split...chaos ensued...
Dragon Lord- in lieu of an artifact I had the villagers tell the pc's that a living oracle was rumored to be residing somewhere in the Mist Giants Mountain...
look... if you guys are interested I'll re-write this scenario to include all details, plot hooks, etc...if not I'll move on to another posting...let me know...
I just want to re-iterate one more time, that I'm glad I found this web-site...I'm new to the internet (yes you read that right...I've been overseas), but I'm not new to DM'ing...been at it since 1981....
January 28, 2005, 8:25
As for the submission itself, it might indeed handle some polish, but if you are burning with new ideas, write down those first. But sooner or later, we want it all, details and plot-hooks. :)
Btw, the whole place may be submitted as a setting: with two warring giant tribes, legends of an oracle and possibly a magical artifact of some kind.
And we could go on:
- where comes the drawing+legend from? Was there ever a giant seer?
- what about that oracle? Or could it be the same guy, after hundreds of years?
- ... and so on
January 28, 2005, 9:21
Every Plot has the following framework:
Hook: the problem, weird occurrence or opening situation which causes the Characters to get involved with events.
Problem: the full nature of what's going on - what caused the hook to happen, and what forces are alligned against the Characters
Complications: Elements which are either part of the problem or external events which will make solving the problem not quite so straightforward as hitting the books and slaying the beast.
Sub-Plots: These are a few lines on the character drama that could be wrung out of the events described. These are optional alternate events that could happen during the scenario.
Resolution: How to solve the scenario and finish the story. Usually some options are included to suit your players or allow for their creativity.
Springboard: Where you can go from here. What possible story lines can spring from this scenario.
Fun Stuff: This is just a list of some of the fun scenes or ideas the scenario will let you play around with, to inspire your imagination.
So if you want to join the band wagon...
February 5, 2005, 16:56
one question ilya: why aren't you posting more stuff?!
July 25, 2005, 11:37
November 9, 2007, 18:26
How about a good (skilled) GM splitting the party into two groups and the Mist Giants having a similar prophecy regarding a human in metal armor with a two handed sword?(every party has one)
Also, I'm tempted to have the artifact be split into two pieces, with each piece being in the treasury of one of the giant groups. Maybe the artifact could be something totally unexpected, like instead of the pieces uniting to form a world-splittingly powerful sword, they can become a magic club that unites the rival giant clans in total peace or something.
This isn't a double post by the way. I'm not the same Hordling as the one who asked about the drawings.
November 9, 2007, 19:48
November 10, 2007, 1:15
March 4, 2013, 8:39
It seems Mathom claimed a few hordlings though.