Login or register. (You can now login/register with your social networks.)

Locations
Neighborhoods
Plains
3.83
3 Votes

13xp


Hits: 3350
Comments: 4
Ideas: 0
Rating: 3.8333
Condition: Normal
ID: 1714

Submitted:

Updated:
April 13, 2009, 11:50 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Print Friendly and PDF

Keya d'Rex

By:

It seems odd to a number of travellers that several towns and cities along The Marches have small neighborhoods with the same name. "The Royal Majesty’s Most Beautiful Road" linked all the various town and villages in the Marches. The road is not gone, but only these remnants remain.

It seems odd to a number of travellers that several towns and cities along The Marches have small neighborhoods with the same name. Odder still is that most of these "neighborhoods" have very similar looks and shops. Some of them are called d’Rex, some Keya, some Keya d’Rex. It has a Kelchen ring to it, but it is not Kelchen that anyone knows, but there are not many Kelchen speakers in these parts…(see Kelchen - insert a foreign country that had holdings in this area a long time ago). They were awarded these far away and foreign lands via a peace treaty, but never did much with them. They attempted to civilize this frontier with little success. They have either lost the territory to someone else’s conquest or traded the territory away for considerations with other countries.)

The name is Kelchen in origin. It comes from the phrase "The Royal Majesty’s Most Beautiful Road". One of the few things the Kelchen did was to link all the various town and villages (now cities and towns) of their territory with one long road.  In some areas, the road was little more than a trail, while in others it is actually paved between cities. It was always paved in the towns and villages. This road used to be the most important in the region, but new town centers and new needs have minimized its impact.

Each Keya d’Rex neighborhood there is a single long main street… an older business district. If not the "central section" of the city or town, it is normally not too far from it.  There is usually buildings one block in either direction that are considered part of it.  In each of these neighborhoods there is an inn/ tavern, a general store (or a building that used to be a general store), a theater (usually associated with the inn/ tavern), one or two small chapels/ temples, and a messenger’s guild post. Depending on the size of the neighborhood, there will be a few other common businesses along the street. In the one block on either side of the street there will be older homes of a distinctive style (For those that care it is a neo-classical look that was extremely popular in Kelchen at the time mixed with the local styles).

These neighborhoods used to be the center of their respective places, but a hundred or so years of grown and development (as well as new countries owning the various regions of the Marches) has robbed them of that.

Some additional throughts…
The main things to take away from this post are two fold.

1) A case for the march of history. These neighborhoods show a linked history for all the cities in their region. This creates versimilitude. It could be The El Camino Real, the Old Highway 66, Via del Oro, The Stage Stops, or the Parker’s March, the impact of these paths stand as a testemant to history, and impact how history develops.

2) The details can very, but the basics remain. Insert anything you want into the history pieces. However, these roads will create "stopping points", which will develop into towns and cities over time. These stopping points will be old "city" centers that are normally superceeded by other roads and other needs of the population.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Suggested Submissions


Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted KendraHeart
December 1, 2005, 0:17
0xp
El Camino up the Peninsula. A post office, a theatre, and some shops. Every city had one. Cute.

Okay. Other than that, this is a grand idea. Another forehead slapping moment of things so obvious that you would never think of them until someone pointed them out.

You would have to be very consistant and put one of these in every city in a region (and make sure the players get there). But if you did it, eventually the players would slap THEIR forehead, when the pieces of history came together.
MoonHunter
April 13, 2009, 23:50
0xp
Updated: updated some spelling errors.
Voted Murometz
February 19, 2011, 22:23
0xp

Not bad. Needs another vote.

Voted valadaar
December 13, 2013, 21:15
Only voted

Link Backs



Random Idea Seed View All Idea Seeds

       By: tinypoisonousfish

Bag on a Stick

Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.

As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.

The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.

Ideas  ( Items ) | December 31, 2009 | View | UpVote 5xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0309