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ID: 624


December 31, 2006, 3:02 pm

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Goryen's Key Stones


Two parts of the same stone that when seperated, tend to exert a slight pull towards one another.

Goryen an apprentice to the mage Stysend, was tasked with the nurturing and protection of the region of S’irold.  This was not an uncommon occurance for the wizard council.  As they used this to test an apprentice.  This also provided the apprentice with lessons and wisdom that would otherwise be lacking. 

Due to Goryen’s gift at creating mystical objects this assignement proved an amazing opportunity.  For the 40 years leading up to his mysterious disapearence, he created many usefull items. 

The “key-stones” where one of his most usefull tools.  Two pieces of the same inorganic object, are spelled to attract one another.  The closer the two pieces are, the stronger the “pull”.

They can be used to indicate a hidden stash, a specific location or area.  Anything location someone wishes to find again.

Magical Properties:

Can be any two inorganic items that can either fit toghether or were once part of the same object.

A low level spell is cast on each piece to tie them toghether.  Effective distance usually 300-500 FT.  (can be modified depending on wizard or spell level)

Credit goes to Anne McCaffrey for this idea. 

Examples: Key and Lock for tavern owners who don’t want to show people there room.

Piece of stone from a boulder that indicates treasure location.

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Comments ( 8 )
Commenters gain extra XP from Author votes.

April 14, 2005, 17:44
I will try to add more of the Goryen story line as his history unfolds. His items are currently part of a Heroe's unlimited game.
April 14, 2005, 20:43
Which Anne McAffrey series is it? I usually read her Pern novels, sometimes her other works.

Good item, not to powerful, doesn't really need a backstory. Not terribly interesting but a solid item none the less.

Ancient Gamer
April 15, 2005, 7:54
It's an alright idea
Dragon Lord
April 15, 2005, 9:00
Useful - not too powerful - the sort of basic item that might actually exist
April 15, 2005, 9:42
Thanks for the comments, I've been using it more as a GM tool...

@Agar; it's part of the Crystal Singer series. I loved the Pern novels, had them all.
April 15, 2005, 16:12
As Agar said, not terribly interesting, but a solid item. A better, or more filled out backstory could really help this item. Otherwise, not impressed.

Voted manfred
June 29, 2007, 16:29
Wow, the nice things that can be found in the dusty corners. This one doesn't have much "flash", but it is, after a long time, another addition to the Generic Magical Item codex, so kudos for that.

Very usable.
Voted valadaar
June 5, 2017, 11:20
A nice simple basic item to add to one's world. Could easily be a 'hello world' for new wizards to make.

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Random Idea Seed View All Idea Seeds

Frozen in Time

       By: Spark

In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?

Ideas  ( Plots ) | January 12, 2008 | View | UpVote 4xp

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