-or- Register at the Citadel
Dungeons
Any
Style

3

1 Votes

4xp

ID: 1380
Hits: 16921
Comments: 3
Ideas: 0
Rating: 3
Condition: Normal
Submitted:
November 6, 2005, 2:12 pm
Updated:
February 5, 2008, 1:52 pm


HoH not available due to level or sub is not 10 days old
Dungeon Organizations
By: MoonHunter

There are many organizations that deal with dungeons, ruins, and other places of mystery. This codex is about those organizations.

There are many organizations that deal with dungeons, ruins, and other places of mystery. This codex is about those organizations.



User Submitted Ideas (0)

Please register to add an idea. It only takes a moment.

Codices

Hide/Show Codex


By: MoonHunter ( Society/ Organizations ) Religious - Regional

Mitrall was a Guardian Deity of the Dead, who would watch over the Dead and their tombs until the time of their return (physical or re-incarnation). The culture that worshiped Mitrall has been conquered and destroyed a few centuries ago. Yet the Cult of Mitrall continues.

[ Show / Hide Submission ]   [ Visit Submission ]

By: Cheka Man ( Society/ Organizations ) Criminal/Espionage - Country/ State

Once a great monarchy flourished and the royal Kings and Queens were buried in booby-trapped barrows with treasure and with Undead servants to watch over the tombs. The religion changed over time and the monarchy was running out of money, as the kingdom’s wealth was being tied up in ancient tombs. Something had to be done.

[ Show / Hide Submission ]   [ Visit Submission ]



Comments ( 3 )
Commenters gain extra XP from Author votes.
Extra bonuses go to those that spend all votes in between refreshes.

KendraHeart
2005-11-08 02:03 PM
0xp
Good Idea, Don't you need some more?
Voted valadaar
2007-02-16 02:29 PM
0xp
Well, one can always add more :)

One note - it is a codex not a scroll.
MoonHunter
2008-02-05 02:06 PM
0xp
It was a scroll. It became a codex. I never got around to change it because there was never any activity on it (after those first two which were part of the original forum thread).
MoonHunter
2008-02-05 01:52 PM
0xp
Updated: Updated type correction

Join Now!!

Please register to vote or leave a comment



Random Idea Seed View All Idea Seeds

Perhaps those that practice elemental magic begin to take on characteristics associated with their chosen element. For instance, an earth elementalist might be prone to agoraphobia, while air and possibly fire elementalists might have problems with claustrophobia. Water elementalists might always seek the path of least resistance. A fire elementalist might have a cat's opinion of water. This could also apply to physical differences. Fire elementalists might have a freakishly high metabolism and a permanently high body temperature. Water elementalists would probably never get dehydrated, but might slow down a lot when it's cold. Etc, etc.
By: Ria Hawk | UpVote

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment if you use an idea!
PayPal
Powered by Lockmor 4.0 with Codeigniter | Copyright © 2012 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0296