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Wand/Staff/ Arcane
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Comments: 6
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Rating: 3.4167
Condition: Normal
ID: 4778


January 21, 2008, 2:17 am

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Dove Whistle


A timely whistle to save a life.

Full Item Description
A Dove Whistle is a plain looking tin whistle, feathers embossed into it’s sides. It is commonly worn on a necklace.

In Epoa, the most common cause of death is falling. With islands in the sky being the norm rather than the exception along with flying ships and riding fantastic winged mounts loosing one’s grip is a sure way to meet the reaper. This is a most pressing concern for the crews of sky ships, as they can be blown out of the rigging, loose their footing, have their ship capsize, wreck against the side of an island or 99 other ways to a long drop and a sudden stop.

The Dove Whistle is a very common magic item, possibly the most common sort in Epoa. Made from a plain whistle, it is enchanted with the Epoan version of the Mount spell. While this spell normally creates a magical horse, horses are almost non-existant in Epoa. The variant spell instead summons a dove large enough to support a single rider.

Magic/Cursed Properties
A Dove Whistle is a one shot low level magic item. The whistle conjures a flying mount, a dove with a 24 foot wingspan. This mount persists for no more than 2 hours before dissipating into a cloud of feathers. Activating the whistle is simple, it needs only to be blown. Once it is activated, the whistle ceases to function as a magic item, and cannot summon a rescue dove again unless it is re-enchanted.

Variations and Deviations
Greater Dove Whistle - Base Cost X 4 - Functions exactly as a normal Dove Whistle but can be used once a day.

Rescue Whistle - Base Cost X 2 - Also a one-shot item like the Dove Whistle, but a Rescue Whistle has a longer duration, 1D6+1 hours before the bird vanishes into a cloud of feathers.

Whistle of the Winds - Charges X Base Cost X 2 - The whistle of the winds summons a flying mount, the type is generally set to the whistle, such as only avians, reptiles, giant insects, but within this area is variable. It has 1D10 charges and once the final charge is used, the whistle crumbles to dust.

Epoan Campaign Information
Base Cost is 50 GP, Recharge one shot versions runs 50 to 75% the original cost.

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Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted Ria Hawk
January 21, 2008, 2:33
Neat little thingy. A type of life preserver for this world. Parachutes are all well and good, but when the only thing below you is an unfriendly sea full of things with nasty, sharp, pointy teeth, you don't want to land in it. Useful little magical item. It won't cause major upheavals in this world, but it does add a nice background detail.
Voted valadaar
January 21, 2008, 8:07
A useful item, very useful in this realm.
Voted Cheka Man
January 21, 2008, 10:46
It must have saved a lot of lives.
Voted manfred
January 21, 2008, 12:59
It has that little silly touch of D&D items, but is rock-solidly embedded in this world.

You can well imagine every single PC having and carrying this item (and most NPCs at least considering to do the same) - kudos for that!
Voted MoonHunter
January 22, 2008, 0:33
A solid item for its very specific world. Not such a great item for other places, but still it could be present.

There should be dozens of styles of these things, each one having a different manifestation. Different regions will have different manifestations, so you should be able to tell the origin of any whistle by it's manifestation and its shape and sound.

"Oh I hate those whistles from South Argyle, winged snakes give me the willies".
Voted Moonlake
July 2, 2013, 6:18
As other said before, a nice item for the Epoa world.


  • Associated ideas.
  • Epoa

Random Idea Seed View All Idea Seeds

Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 3xp

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