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ID: 167


April 1, 2006, 8:46 pm

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Dangerous Truth


The Sentinel has always wondered who he was, his past covered in lies and deception, he wishes to seek the truth. But sometimes the truth is hard to take….

The Sentinel’s past is covered with lies and deciets, and so reaching adulthood for elves, he decided to search for it. He goes to the only people that could help him, The Ranger Guild of Anaraith. The Elder of the Guild took him in and raised him as his son, giving him wisdom and knowledge.

There, he was trained from birth to be one of the greatest Rangers the world had ever seen. His tracking skills were better then most rangers, his eyes missing nothing, his skill with the bow made him one of the greatest, and his use of the blade was by far legendary in iself, moving like a dancer in battle, people became awed by him.

The Ranger Lords there could not help, but they gave him clues, a piece of tattered cloth with cyrptic writing on it when they found him as a baby. The only one who could read the words was the powerful Druid, Canaid, who lives in the North. The Ranger alone travels there and is soon told by the elder druid what it says,“Seek your answers, my son, but beware the consequences.”

The Sentinel does not heeds it, he asks for help to come with him to the west across the sea, to an unknown land, who will join him? Soon, the Sentinel having his skills of sight and noticing things of others, he finds that the Druid had put him at the doorstep and in rage kills, the Druid, before he could summon his magic, now wanting to know why, he desperately needs help from deadly assassins who for unknown reasons not wanting him finding out about his past and ancient demons who see the Sentinel as their target

He stays in the castle of the Druid for a week before he hears something, a small group of PCs come to the castle to seek his avice, instead they find the dead body of the Druid and Sentinel, before they attack him he tells them of what happened and asks for their help, what do they say?

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Comments ( 4 )
Commenters gain extra XP from Author votes.

September 4, 2004, 11:45
This is a great story synopsis, but it makes a awful game scenario unless you are setting up a solo game with the Sentinal player. If it is not a solo game, you have one uber powerful player and a bunch of supporting player characters which we all know will lead to issues down the line.
September 4, 2004, 12:01
Well, the Sentinel will need help so how about this. The Druid is known all about the lands as wise and powerful, people will come to him to ask for advice, so people come and only find Sentinel
Voted valadaar
January 4, 2007, 11:44
Only voted
Voted Wulfhere
January 4, 2007, 13:21
This would benefit from having more attention given to the situation that presents the player characters and its aftermath. The plot stops giving information the instant the characters meet the guy.

I'm not sure that I understand it properly, either: The Sentinel, a mighty warrior and woodsman, travels to discover the secrets of his birth. His quest takes him across the sea, to a strange foreign land. Then... "the Sentinel having his skills of sight and noticing things of others, he finds that the Druid had put him at the doorstep and in rage kills, the Druid..."

I'm confused! Was he betrayed by the Druid? Was he possessed by a half-remembered vision from the past? Is he just a Psycho?

After that, the player characters arrive. Sentinel begs them for their aid. (Hopefully, he washed the bloodstains off before they arrived.) He is hunted by deadly assassins and ancient demons.

Again, I am confused! Why is this happening? Is he actually the long-lost heir of a powerful noble, hunted by those who currently hold the throne? Could he be the chosen sacrifice of an evil cult? I know that the point of the submission is to present a mysterious stranger, but it helps to have a starting point to launch from.

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Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp

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