Ranged Weapons
15 Votes


Hits: 8172
Comments: 11
Ideas: 0
Rating: 4.4333
Condition: Normal
ID: 554


October 25, 2007, 4:23 am

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Cheka Man

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That there is a big gun, partner…
Sure is. Feeling lucky?

Cowpoke is an old black powder revolver, with a long barrel, and a heavy packing rod attached underneath it. The weapon fires a substancial .50 calibre bullet capable of knocking a cow off of its feet at close range. The black powder and paper charge is placed in the bottom-most chamber and the packing rob is pumped down, packing the powder in tightly. The bullet is them dropped down inside the chamber, and lightly packed.

This is the main sidearm of Dan the Dastardly Dog, and has an interesting history. The gun has served with distinction and valor in many conflicts, but since it came into Dans paws, the weapon has only fired once. Any other time he pulls the heavy trigger, nothing happens as the gun fouls, or jams, much to the wielders consternation.

The one time it has fired, Dan was escaping from pursuers, and his only hope was that the gun would fire and set off a wagon packed down with powder. The gun fired, and the wagon exploded. Since that day, the weapon has never fired.

Magical Properties:

Game terms: Cowpoke will only fire if pointed at a suitable dramatic target, and only if there is no other way out. The character also has to use the weapon in desperation, knowing it wont fire. Suitable circumstances include shooting a hangmans rope while a friend dangles from it, shooting out the wheel of a speeding wagon, and such. The weapon will NEVER fire if the intended target is another living being.

I know this isnt the general fare, but I couldnt resist. Ride high, LawDawg!

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Comments ( 11 )
Commenters gain extra XP from Author votes.

October 11, 2004, 19:57
Nice power- I love that idea! I suppose you could do it with a crossbow or something...

Cheka Man
October 11, 2004, 21:10
5/5 I *love* it.
October 12, 2004, 0:13
Great, absolutely great. The "dramatic" stipulation is really good. I'll have to think of a way to fit something like that into a fantasy setting.
October 12, 2004, 3:48
Two thumbs up (makes me sorta wish I had more thumbs!)
I guess it could work with any weapon capable of wreaking havoc...
Barbarian Horde
October 12, 2004, 9:27
Hi Ancient Gamer here!

Well, I have to admit... None of these submissions gave me any roleplaying associations ;)

But I happen to think that you should learn to draw! (if your are not already a good drawer)
I am now quite convinced that you'd easily become a very successful "cartoonist".

5/5 as a Cartoon item and that goes for Dan the dastardly dog too!
Pirate Penguin
October 12, 2004, 18:32
Purty good if I do say so mu'self.

October 13, 2004, 0:56
I love it as an item, I really do, but I don't think it is playable.

Think about it: If it never works, who would try to use in extremis? (OK, maybe it is only my players that forget everything in their packs when under duress...) Conversely, if anybody did try it in the appropriate circumstances and thus figured out how it worked and described its unique power, then it would never work for anyone who heard the description - and it's certainly the kind of story that would get around!

oy vey, I feel like I'm kicking a cute puppy...

Never mind, forget what I said - I love it!
Voted Zylithan
November 30, 2005, 18:09
I like it a lot, almost enough to bump it up a grade. I'm not into guns in my games, but thats just preference. If I were to use it I reckon it would be an NPC, because as pointed out, most players wouldnt use a nonworking gun in dire conditions.

great write-up.
Voted Murometz
February 25, 2006, 23:59
very amusing, heroic, and nicely nuanced
Voted valadaar
November 7, 2013, 14:11
A nifty item for the right game setting. This idea could be used elsewhere.
Voted axlerowes
February 18, 2015, 23:26
short and sweet, nice item

Link Backs


Random Idea Seed View All Idea Seeds

The Needy Dead

       By: Murometz

The PCs are hired by undead to rid their village community of an invasive necromancer.

As the PCs make their way, wherever they are going, they spot two zombies. The zombies approach but before the cleric can turn them, one starts throwing coins at the PCs while the other pleads with them, unable to pronounce the letters "L" and "H" due to some missing gums. "Peeth 'arm...coin...peeth issen!"

If the PCs don't slaughter the two zombies immediately, they will eventually come to learn that the two were chosen to find help by their brethren. The zombies want to hire the PCs to rid their community of an unwanted pest. An opportunistic necromancer.

Apparently, a small benign community of undead have taken residence in an abandoned village, living out their undeath as peacefully as the undead can. Recently, a malicious necromancer has invaded the village, and plans to enslave the entire populace with his malignant spells, raising a small army.

The PCs must battle the vile necromancer, even as he animates the very folks who hired the PCs in the first place, to slaughter them.

Encounter  ( City/ Ruin ) | December 11, 2015 | View | UpVote 4xp

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