-or- Register at the Citadel
Dungeons
Underground
Puzzles

3.67

6 Votes

17xp

ID: 5992
Hits: 1353
Comments: 8
Ideas: 0
Rating: 3.6667
Condition: Normal
Submitted:
February 25, 2010, 10:49 am
Updated:
February 25, 2010, 10:50 am


HoH not available due to level or sub is not 10 days old
Chapel Pipe Organ
By: malisonxpert

A tricky-ish puzzle that will work for both low and high level players.

I used the Pipe Organ puzzle as part of a quest where the players had to investigate a cult temple located in a series of sunken caverns.  After making it through most of the cult living space (dorms, dining hall, etc...) the players come upon a high-ceilinged underground chapel.  Rows of pews on each side of the rectangular room, 15ft. tall pulpit at the front of the room. There is no apparent exit from the room except for the door through which the players entered.

 

The centerpiece of the chapel is a dusty old pipe organ with 50-100 pipes stretching up to the ceiling.  Nestled in the center of the pipes, about 5 feet above the dual keyboards, is a stone statue of a winged beast (I used the image of a winged minotaur, because that was the avatar of the cult's demi-god). 

 

There is a secret door on the wall behind and to the right of the organ, but the players have to play two specific chords on the organ to release the locking mechanism and open the door.  If the players play any other keys, other than the designated chords, the stone statue (revealed eventually to be a supped up gargoyle) springs to life and tries to chew their faces off.

 

The only way to detect the proper keys is with a detect magic spell (I used this one to encourage our mage to cast detect magic more, as they were running in to all sorts of nasty magic traps w/out checking first).  Once cast, the proper keys give off a faint conjuration aura (pressing them causes a missing gear in the door assembly to appear).

 

This one is also fun because if they fight the gargoyle, which the probably will end up doing, there's all kinds of cover to be had in the form of pews, pulpits, etc...

 

Variation: If players are having trouble figuring out what to do, you can place a music box on the corpse of the slain gargoyle that plays the two distinct chords.  Playing them requires a performance skill check though.



User Submitted Ideas (0)

Please register to add an idea. It only takes a moment.

Comments ( 8 )
Commenters gain extra XP from Author votes.
Extra bonuses go to those that spend all votes in between refreshes.

Voted Cheka Man
2010-02-25 12:48 PM
0xp
Nice.
Voted Redgre
2010-02-25 03:44 PM
0xp
Decent idea. Willie Wonka's musical lock incorporated into a fantasy setting. I like it. Welcome to the Citadel.
malisonxpert
2010-02-26 01:23 PM
0xp
Thanks! Loving it so far. There are some great ideas on here.
Voted celticring
2010-02-28 06:35 PM
0xp
this is a great idea. keep up the good work
Voted tinypoisonousfish
2010-03-01 07:20 PM
0xp
Pretty cool, great item for encounters. Another suggestion would be just knowing the cult's ceremonies involved music as well as sheet music if any of the PCs have some musical skill (someone usually plays at least one instrument or can sing). There could also be a synergy bonus for a rogue when combined w/deciphering codes and scripts.

Welcome to the Citadel. :)
Voted Murometz
2010-03-02 12:52 AM
0xp
What Redgre said.

I've seen variations of this kind of puzzle here and there, but good show regardless! And let me add a welcome aboard!
jcoberly
2010-06-19 05:21 PM
0xp
Similar to One Eyed Willie's organ from the Goonies, but nice incorporation.
Voted Psykie
2012-03-19 08:36 AM
0xp

Cool idea. I think I would add in a crazed cultist who constantly hums the two chords though, if the group gets stuck...

Join Now!!

Please register to vote or leave a comment



Brand New to the Citadel


Random Idea Seed View All Idea Seeds

The spellbook of a long dead wizard that has gained the ability to read itself and cast spells from itself. If could be amazingly powerful as an ally, or use its magic to manipulate and rule a kingdom.
By: Pieh | UpVote

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment if you use an idea!
PayPal
Powered by Lockmor 4.0 with Codeigniter | Copyright © 2012 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0195