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malisonxpert

Strolenati ID: 3663
Location : Boston, MA
Initiated: 2010-02-25 09:35 AM
Last Sojourn: 2010-02-26 12:48 PM
Wit!

Quest Logging

Last 30 Days
Number Authour Upvoted: 0
Number Received Upvotes: 0
Number Comments: 0
Sub (votes / avg):
Since May 23, 2013 Number Authour Upvoted: 0
Number Received Upvotes: 0
Number Comments: 0
Sub (votes / avg):

Experience/Leveling

Level 1

His Grandest of Low Scribblers

For Next Level - 111xp of 60xp complete
COMPLETED
For Next Level - 3 of 2 complete
COMPLETED
HoHs available (0)
0
Votes Available (3)
3

Author Submissions

Dungeons

2 / 3.656250
Co-Authored Subs: 0
Comments: 2
Scrolls: 0
Idea Seeds: 0
Browse malisonxpert's Submissions

Author Submissions

111

XP

3

Submissions

2

Comments

0

HoH Earned

0

Golden's Earned

Forum Signature

"There is a way out of every box, a solution to every puzzle."
- Jean-Luc Picard

Top Rated

Submission NameRating
"Knock First" Door Trap 3.67
Chapel Pipe Organ 3.64

Hall of Honour

Submission Name# HoHs
"Knock First" Door Trap 1

Most Commented

Submission Name# Comments
"Knock First" Door Trap 11
Chapel Pipe Organ 9

Citadel Quest Listing

Depending on the time, mood and Mathom, the Citadel holds occassional quests to generate content and challenge ourselves. Some have prizes but all gain you extra XP. The quests are decided in the forum and there are a number of different threads discussing them.

The quests will go for a certain time period and those with the have completed them in the designated time. That doesn't mean you still can't do it. Every quest can be finished at any time and the glory of it is not reduced.

These should not be confused with the Guild Quests that take place in the forum. They are just as important to the Citadel but are tracked entirely through the forum and get you the fancy signature.

Recent Citadel Activity of malisonxpert

Recent Citadel Activity on malisonxpert

troyslayer Commented and Voted on "Knock First" Door Trap By: malisonxpert    1 Month, 3 Weeks, 4 Days, 11 Hours, 23 Minutes ago
Shadoweagle Commented and Voted on Chapel Pipe Organ By: malisonxpert    11 Months, 1 Week, 3 Days, 20 Hours, 8 Minutes ago
valadaar Commented and Voted on "Knock First" Door Trap By: malisonxpert    1 Year, 2 Months, 4 Weeks, 1 Day, 12 Hours, 23 Minutes ago
Scrasamax Commented and Voted on "Knock First" Door Trap By: malisonxpert    2 Years, 1 Month, 3 Weeks, 6 Days, 10 Hours, 44 Minutes ago
clydedavis Commented on "Knock First" Door Trap By: malisonxpert    2 Years, 1 Month, 3 Weeks, 6 Days, 12 Hours, 1 Minute ago
Psykie Commented on "Knock First" Door Trap By: malisonxpert    2 Years, 5 Months, 3 Days, 18 Hours, 5 Minutes ago
Psykie Commented and Voted on Chapel Pipe Organ By: malisonxpert    2 Years, 5 Months, 3 Days, 18 Hours, 17 Minutes ago

This is a listing of ALL available Citadel Badges and how many have earned each. This is NOT associated with the user you are currently browsing.

Graphic Name # Awards Description
2 For actions and deeds in defense of the Citadel.
5 10 Article Submissions
4 10 Article Submissions with 4+ average
3 10 Dungeon Submissions
2 10 Dungeon Submissions with 4+ average
28 10 Item Submissions
16 10 Item Submissions with 4+ average
18 10 Lifeform Submissions
13 10 Lifeform Submissions with 4+ average
12 10 Location Submissions
10 10 Location Submissions with 4+ average
17 10 NPC Submissions
13 10 NPC Submissions with 4+ average
8 10 Plot Submissions
3 10 Plot Submissions with 4+ average
6 10 Society Submissions
4 10 Society Submissions with 4+ average
5 10 System Submissions
6 10 System Submissions with 4+ average
12 Accomplished 10+ Quests with >3.0 avg
4 Accomplished 5+ Quests in 1st or 2nd place
13 Accomplished 5+ Quests with >3.0 avg
21 Golden Submissions 1+
1 Golden Submissions 10+
2 Golden Submissions 5+
20 Subs Honoured 1+
35 Subs Honoured 10+
15 Subs Honoured 5+

Citadel Dice

For a limited time only, I have these sweet ass dice for you. I am selling them just a bit over cost since mailing stuff from here isn't the cheapest. What little I make goes right back into providing quest winner prizes.

For $10 you will get six random 1d6 dice sent to your front door.


Misc Citadel Dice


Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp


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