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Hits: 880
Comments: 5
Ideas: 0
Rating: 2.625
Condition: Normal
ID: 6414

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Updated:
August 9, 2011, 4:54 am

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The Box

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The Box is a Hell of isolation, claustrophobia and imprisonment. Where you will find many who fear tight spaces.

The Box - The Barred Gate - The Tormented's Closet

Welcome to Hell...

As you arrive, you find yourself feeling as a guest. There is a lavish suite designed to suit your needs and ideals of comfort. There is some elaborate furnishings such as twisted glas and metal storm lanters lining the walls, some overstuffed chairs that you could lose yourself in for hours, and even a bowl of rare fruits and exotic desserts.

Then you notice The Window... Covered by a fancy red velvet curtain with gold threaded drawstring, is a horrific view. Your room overlooks a seemingly endless array of suffering people. They are all standing or crouching, sweating, panicked, and all around frightened. None of them more from their position besides the shaking and the occasional eerie spasm, though no chains bind them to their respective spots.

Looking up, above the columns of the invisibly tortured, is a great dome of pulsing light, strange reddish-pink and full of warmth and possible some sort of vile fluids. You're somehow sure this is the source of their suffering, yet you can only imagine what they could possibly be feeling.

The Imprisoned's Point of View:

This varies greatly for each mentally shackled individual. Each of them experiences some sort of bonded or trapped scenario, with no imaginable hope of escape. They are locked in their own fear-soaked minds. One may be trapped in the belly of a gigantic beast, feeling the pulsing flesh on all sides and the acidic stomach juices slowly digesting them. Another may be locked in a narrow, locker-like, cell with an unreachable view of the night sky above. Some more may be screaming as they are crushed by a stone block for all eternity.

The overall mood of one incarcerated here is that of despair, with hints of fear, and they all slowly succumb to mania. Their thoughts, even if somehow roused and freed, will believe there is forever a pit around the corner or giant snake waiting to eat them. One you die and go to The Box, you're in The Box forever.

 



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Comments ( 5 )
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Voted PoisonAlchemist
August 9, 2011, 11:49
1xp

I think this is an okay idea, but it needs a lot of expanding on.

What did the people do to deserve that hell? How did you arrive as a guest? How is it possible to leave? Can you leave if you are a guest? Why is it even possible for there to be guests? What is that thing in the sky? Why does it generate the dreams of being trapped? 

Voted Ancient Gamer
August 11, 2011, 17:31
0xp

What PA said! 

A fine start, and needs a little more work. 

Voted Cheka Man
August 16, 2011, 12:40
0xp

3/5 and I like the idea.

EchoMirage
August 18, 2011, 3:25
1xp

A little limited, needs to be expanded methinks. Also: add room for adventure, lest it is but a piece of color.

Voted Dossta
August 20, 2011, 16:17
0xp

I'd love to hear a little more about the philosophy behind this place.  Is it one of many hells, each dealing with a different phobia?  Or is it unique, created for some special purpose or by some twisted god?  (I would love to see the Hell created by and for your Occular deities, by the way).  Why the box concept?  Is there some special cultural significance or horror to the idea of being trapped this way?

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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