10 Votes


Hits: 8285
Comments: 10
Ideas: 0
Rating: 3.25
Condition: Normal
ID: 38


November 16, 2005, 7:44 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status




The characters are wasps from the devastated nest of Ys’drktha. The other survivors from the cataclysm are being held and tortured in the pits of the neighbouring Ak’thaan nest, being slowly dismembered and eaten by drone wasps or fed to the writhing masses of larvae.

The characters are wasps from the devastated nest of Ys’drktha. The other survivors from the cataclysm are being held and tortured in the pits of the neighbouring Ak’thaan nest, being slowly dismembered and eaten by drone wasps or fed to the writhing masses of larvae.

There are many possibilities for adventure. For example:

# rescuing the survivors from Ak’thaan,
# discovering what really caused the cataclysm which destroyed their nest,
# avenging themselves on the Destroyers (who ever they might be).

Roleplaying wasps might be difficult, but it means the PCs can fly and attack with stings (allow biting and leg-to-leg combat in case the sting is severed). It would be interesting to see what kind of characters developed from this role-reversal where the typically evil wasp becomes the hero.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 10 )
Commenters gain extra XP from Author votes.

January 15, 2003, 14:31
Wow. Could you share some of whatever you're smoking?

The wasp thing is not a bad idea, but it is definately a strange one. I remember I had great fun role-playing a dog in a chatroom over several months, so roleplaying an animal could be quite fun, if done well.

First thing, how do they communicate? Telepathy is a cheap cop-out, they just talk like normal and it doesn't add anything to the adventure. You could possibly have them communicate with pheremones (scents) as I remember something about that being how they actually communicate. Cinnominy scents for anger, flowery for attraction, and so on. Set up a little set of guidelines so the players will be able to interpret what the other players are trying to say.

Another possibility would be to have the wasps be Giant Wasps and, through some mage's experiments, can talk now. They could be refugees of the destruction of their home and ask the players for help. This way is more traditional, but still an interesting exposure to an alien way of life.
Ria Hawk
January 15, 2003, 16:19
This may just apply to bees, but I remember reading that bees communicated by, for lack of a better term, dancing. Now that could get interesting, especially if you made the players act it out. Hee.
January 25, 2003, 23:53
This is a very unique idea. It sounds fun to me, but might the Destroyers be human? Wouldn't that be nearly impossible for the wasps to defeat? Or maybe it's a sort of kamikaze mentality?
January 28, 2003, 5:01
This can possibly be an adventure for a humanoid group:
Say the attack happened as described. Adventurers find the giant wasp hive, either by chance or purpose (say some alchemist wanted some special ingredient). Luckily, all that wasps are killed. But deep in the hive the queen remains, left behind to starve. If attacked, she transforms them into wasps, to serve her till she has enough children and the hive is full again, or they free her servants.

If you feel evil, the magic she uses is based on the pheromones. It is only a charm, so they only believe they are wasps! (cannot use their wings much, so their imagined flight is limited...)
February 26, 2003, 20:38
I like the idea but you should expand on this a lot more. Peace.
August 2, 2004, 13:12
You know, I've been roleplaying a while, and I've scarcely seen a more original idea than this. I think it's awesome.
Cheka Man
October 21, 2004, 21:22
Very good. :)Waspship Down! LOL
Voted Chaosmark
November 24, 2005, 22:50
Interesting thought. 'tis quite amazing how creative people can be when they get a small, simple thought going. 4/5
Voted Pariah
January 16, 2007, 21:12
Good idea, but it could definately be expanded upon.
Voted valadaar
April 29, 2011, 11:13

An interesting concept, reminds me in of Nim in a fashion.  While not an extensive sun in itself, it opens the gateway to a great wealth of possibilities.

Link Backs

Random Idea Seed View All Idea Seeds


       By: Yokima.van.zephrill

Tämbourine is firmly placed on my back ,to unsheathe this sword I simply have to say "re clouse" meaning come to me or i can just reach over and unsheathe it the old fashioned way. This sword was created to my liking tambourine is made of raw-like metals I found in different regions as I begun to forge the metals together, I’ve noticed that the raw metal materials were different pieces to a wide variety of swords that were used the past and present, being so most blades have a sheer grey texture Tambourine’s blade became black as the depths of the oceans. The blade expands to 6” which weighs 426lbs the sapphire jewel placed on the tip of hilt (upper middle center of the base) it emits a aura texture of purple which weighs 24lbs the jewel is un-breakable it negates magic for tambourine has a mind of its own only belonging to me it finds a worthy opponents who doesn’t use magic or any type of power to their liking which I can agree with(who would want an opponent that abuses their powers to kill for no reason or to avoid dying by honor tambourine fights with honor and accepts its glory or defeat) I’ve named the sapphire Sophia because not only that its rare and radiant it resembles my burning passion for my love Sophia. I made the hilt to be a length of 15 inches its frame is created with fine katchin (very thick and heavy metal) it alone weighs 50 pounds its texture is black like mixture of, I made it to be a cruciform hilt so it has room for two hands. I I made the blades hilt aprox. 2”, the blade is double-edged but the left side of the swords frame can block and or negate ones attack if needed, it weights 500lbs making it nearly unmovable. To go up against this sword is to quickly find your own death. Tambourine is a twin sword to Terra.

Ideas  ( Items ) | February 20, 2010 | View | UpVote 1xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.