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January 19, 2011, 7:22 pm

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Lance-Lieutenant Hailland Vairs

By:

30 Guards: 27.) The Conjurer
This guard likes to learn magic in his spare time. Whilst the larger spells are beyond his ability, he knows a surprisingly large number of cantrips, which provide him with amusement or make his life easier. One lets him know if the Captain, Sergeant, or the Snitch are in the area, so that he never gets caught doing anything wrong.

Appearance
Although it is rare to actually notice Lieutenant Vairs (a fact he finds incredibly annoying, yet very handy in a pinch), the very first thing that will most likely cross your mind when you see him is the word intimidating.... Followed shortly by the phrase "exhausted and probably hung-over." No matter the heat, Vairs is always dressed in a slightly torn but very presentable dark greatcoat, which has a truly tremendous ability to hold various trinkets and reagents for his spells and incantations (ironically, despite his height and large number of objects, he always looks rather gaunt, as though he was born a dwarf, but some god said, "No, that doesn’t look quite right," stretched him out a few more feet without compensating for his slenderness, and declared, "Now that’s better." He’s very sensitive about it). His face, while still fairly handsome, in a slightly bony way, is crisscrossed by more than a few scars, which he’ll never give the real story for (Corporal Nobby speculates that it was caused when someone punted a swamp dragon at him, but that’s hardly possible, as he’s still alive).

When you look somewhat closer, you notice a few more things about him. First, while he does carry a longsword, as per City Watch regulations, he also carries a gunner’s bandolier with a pair of rather long and dangerous-looking revolvers on them: he is the proud owner of Ankh-Morpork’s only legal firearms. Second, he always wears a pairs of the finest practical boots available. Originally designed for king Lorenzo the Kind (before the people revolted and beheaded him), Vairs found the boots inside a royal tomb on his first case, and has never lost them. Although some say they were enchanted to never fall apart, Vairs, who is paid a small salary, is simply happy that he’s got the right foot size, and is a little too lazy to have them checked.

Finally, if one looks extremely closely, which will usually end with said person lying on the ground with a broken nose, one will notice the faint start of horns just underneath his close-cut hair…

History/Background
No-one really knows where Vairs really comes from, and given his crabby moods, no-one really wants to check. However, that’s what narrators are for, anyways.

Vairs grew up in territory owned by the nation of Ankh-Morpork, living in a small village and being raised as the adopted son of a nearby Omnian preacher and his wife. Although some find his name odd, he counts himself lucky: his foster brother, as it turned out, received the name Explain-Your-Faith-to-the-Nonbelievers-With-Sing-Alongs. He lived in the village until the age of fifteen. That’s when his horns first appeared.

Within a few days, the entire village shunned him, and were yelling at him to leave their town. When pressed for answers, his father sat him down and had a talk with him.

"Son, you know how we found you, right?"

"Yes, you found me in a basket outside the church." "Um, yes, well, at the time when we opened the door… Your mother was still there."

"REALLY!?"

"Ah, yes, she was somewhat, well, DRUNK, as it were. She came up to us and said, ‘Hey, you! Wouldja… wouljda take care’a this thing fer me? I don’... I don’... I’m not sure what to do. My folks… W-we aren’t good at takin’ care ‘a kiddies. ‘s in our blood.’"

"So, uh, what was she?"

"....She was a demon, Hailland."

"Beg your pardon? I mean, she was drunk, but she’s still my moth-"

"NO, Hailland, she was a demon. A real, live, right-in-your face demon. "

"Oh, dear."

"Well, as luck would have it, you’re only part demon. As a result, you’ve had a normal childhood. However, now that they know, it’s only a matter of time before they form a mob. So, I think that you should leave before someone starts throwing some bricks- Oh, speak of the devil. I think I can hold them off until you get your things ready and escape. Goodbye, my son!"

It was that day that Hailland fled for Ankh-Morpork. Upon entering the city, he immediately signed up for the Unseen University. However, he was kicked out by the age of eighteen- ironically, he was the only mage there capable of controlling his powers. With nowhere to turn to, he joined the Ankh-Morpork City Watch.

Despite initially being seen as ominous and a little too cynical, even for a Watchman, he’s developed a small group of trusted friends, and his dedication to his work has seen him promoted to Lance-Lieutenant, the Morporkian equivalent to a West Point Cadet (in our world), and is in charge of the activities of all Lance-Constables in the Watch. It’s a truly thankless job: more work than a regular lieutenant, even less pay, and even regular-service sergeants can boss you around. However, most don’t, as he is a fairly friendly and upright person… When he’s in a good mood.

Which is practically never.

When he’s angry, his inner demon comes out, and he’ll wreak all sorts of mischief. He’s even been known to commit some petty crimes when he’s angry, but will use his magic to avoid being found either by his employers or by the Thieves’ Guild or whatever guild he’s messing with that day.

As a result of his job, he is a little alcoholic and almost incessantly smokes a pipe, but is working on the alcoholism thing, since he can’t stand loud noises even when he’s sober.

Despite his rather foul reputation when angered, he still has developed a small group of friends through his strong devotion to his profession. Throughout his entire career, he has never accepted a bribe, kickback, or marriage to the mob, and is always ready to help a person in trouble. He may complain about it later, but he’s never really too upset about it… Unless he’s got a hangover… and the person he saved is loudly thanking him… and that person is the town crier, whose definition of "loud" is "so cacophonous that it could knock the snow out of the trees on a mountain five miles away." Rumors whispered throughout the city say that he threatened to set the city on fire "if someone didn’t shut this bloody idiot up within the next five seconds."

As Commanding Officer of the Lance-Constable Corps, Hailland is also in command of all of their military operations. Since the "regulars" are too valuable to waste in wars, every time Ankh-Morpork gets into a war where they can’t get the enemy to sell their weapons to them, his unit is formed into a regiment and sent to the front lines, often with the valiant words,"Well, it’ll make you a man… or something… Have to go!" Whenever they move out, a group of senior Watchmen deploy with them, evaluating their performance and deciding whether or not Vairs should retain his position as CO. So far, he’s led his troops through three wars and has never been even consider for relinquishing command.

His favorite type of battle is a urban fight or siege warfare, due to the large amount of trolls in his unit. His general strategy is simple: he walks to the gates and demands that the enemy surrender to his men. If they decline, he’ll order forward a troll. Upon his command, the troll will smash apart the gate with a single punch (usually taking a few hundred yards of wall along with it), Vairs will stroll in and say, "Well, you see the mistake you just made? If you’d just surrendered to me, you’d still have a working gate."

Special Equipment
-King Lorenzo’s boots: As mentioned, these boots are supposedly enchanted so that they will never fall apart. When one asks Vairs about them, he’ll just reply, "All I care about is the fact that they fit me."
- The Twin Eagles: this is actually a name that Cpl. Nobby gave them upon seeing them, though Vairs has never really called them this. These two gus were created after the incident of Edward D’Eath, which caused guns to be outlawed. However, Vairs received a special permit from the Patrician for their use. Also, no-one’s really willing to challenge his right to wield them, due to their catastrophic power. One interesting fact about the Twin Eagles is that each one is actually home to the spirit of a dead individual. While he was still in the Unseen University, he listened to a lecture about bonding dead spirits to items, in order to gain their knowledge. Upon gaining the Eagles, he was eager to try it our, and decided to bond a spirit to each revolver, hoping to make contact with some ancient sage. In the end, though, he recieved the attention of Lacrimose, a former student at the University before she was killed by an exploding porcupine during one of the more… unorthodox experiments taking place there, and James Willis, one of a very select few people who are so unequivocably boring that they are actually somewhat interesting (in a very backwards way). When he found out who he had accidentally summoned, he was revolted and attempted to make them leave, but the two were adamant about staying. As a result, he constantly has to listen to their insufferable conversations. For example:
"Oi, Vairs. OI! Mate! Wake up!"

"WHAT!?"

"Where are we?"

"Ugh… we’re in the Gravel District. You know, where the trolls live? We’re visiting Detritus, who’s sick because YOU dared him to eat a flame-imbued bullet, James."

"Hey, learn to live a little, mate."

"...Hey, that looks like a nice restuarant."

"Lacrimose, you can’t even see."

"We see what you see. Oh, and by the way, I REALLY think you should reevaluate your standards in women."

"Really? I was thinking the same thing!"

"Why, thanks you, James. See, at least HE listens to me."

"You’re walking too fast!"

"Your coat’s too long!"

"Your boots are tacky!"

"Grrr…. SHUT UP!!!!"

Roleplaying Notes
-Vairs has only been a guard for about two years, but already knows many people in the city very well. Anyone who tries to hurt him will face a formidable gauntlet of hostile Ankh-Morporkians, including more than one member of the Assassin’s Guild.
-Vairs has access to the entirety of the Unseen University’s library, and can often be found there. He claims that the magical energy helps him thinks, but the real reason is that the Librarian keeps a small collection of vintage wines under his desk and shares them with his non-simian friends (By the by, the Librarian is actually a magically-enhanced orangutan. NEVER call him a monkey.).



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Comments ( 16 )
Commenters gain extra XP from Author votes.

angryscotsman93
February 4, 2009, 20:03
0xp
Updated: Just fixed a typo.
angryscotsman93
February 4, 2009, 22:57
0xp
Any comments on this would be welcome.
Voted Maggot
February 5, 2009, 2:11
0xp
As usual, I enjoy your droll style of narrative writing. Moreover, I also like the personal quirks that you've added to this guy, as well as the ironic suggestion that he was expelled from the Univarsity precisely becuase he was a more competant mage that his fellow students and teachers. The only complaint I have, is that while giving him a demonic background was a unqiue twist on the orignal entry, it should merited somewhat more attention. After all, it's not an every day occurance for some hell-spawned fiend to bear a part-human infant. All in all though, this is a rather enjoyable sub.
Moonlake
February 5, 2009, 2:12
1xp
Firstly, I can see the efforts being put into this to make this character come to life (well done on the character description and conversations).
However, I have to say this character as it is seems to me rather standard (Sorry, it might be just me, though. I have to say I'm a girl so maybe I can't like muscle guys that much. The other guys on this site might like Vairs more), without much distinguishing traits aparts from being part demon. I would suggest working more on his personality. Currently, the most noticeable trait for this character is that he's intimidating and a bit ominous and yet you've said that he's managed to gather a group of trusted friends so maybe you could shift a bit of the emphasise away from his intimidating character into how he developed such relationships (some positive aspect for Vairs).

The bit abt him can't stand loud noises and therefore want to work on his alcoholism- do you mean he finds it too noisy in the taverns and want to quit drinking because of that? otherwise you lost me as to what is the linkage b/w the two.

Hope I'm not being too harsh, I meant any criticism I made as constructive criticisms. So hope you find them helpful.

Finally, you forgot to add this submission to the current quest. And also, wondering if you are willing to comment on my Twin Lotus submission? I've expanded on it substantially since I first submitted it but as it's already got 5 comments when I first posted, I think everyone's bypassing it. Thanks if you do that.
angryscotsman93
February 5, 2009, 8:09
0xp
Thanks for the comments! I'll take a look at the twin lotus now.
angryscotsman93
February 5, 2009, 15:19
0xp
Well, the true reason is quite simple: just like his boss Vimes, Vairs will often drink until he is completely hammered, and often incapable of walking without accidentally kicking a dwarf in the face. However, when he wakes up the next morning, he often has an unbelievably bad hangover. As a result, loud noises, which normally just seriously irritate him, make him practically suicidal, as he'd rather die than let his poor ears recieve such punishment. That's why he wants to stop drinking: because every night after a particularly bad binge, he'll wake up to a truly hellish audio experience. Every step a troll takes sounds like the gods smashing an anvil on his head, as if to say, "See what you get for having no social life, you stupid horned tosser? Hah!" Every tea cup that hits a table sounds like a swanp-dragon exploding. You know the deal. So, if he stops drinking, he can get to work in a much better mood than usual.
Voted Cheka Man
February 5, 2009, 11:43
0xp
I like him although he's a bit of a fanfiction carecter.
Cheka Man
February 5, 2009, 11:44
0xp
Btw-you forgot to click the Quest box on your submission.
angryscotsman93
February 5, 2009, 15:12
0xp
Oh, bugger. Is that important?
Moonlake
February 5, 2009, 16:19
0xp
Well, you gain more experience if you click the Quest box- 18 exp instead of 3 w/o the votes. Also, probably more ppl will see it that way since it's the current quest.

Abt the alcoholism and loud noises, I get it now. Thanks for clarifiying that for me.

Thanks for offering to comment on my Twin Lotus.
angryscotsman93
February 6, 2009, 19:38
0xp
Updated: Added some more information about his pistols, and about his job.
Voted Moonlake
February 8, 2009, 16:18
1xp
Like the new additions, esp. on the pistols. Vote updated.
Voted valadaar
February 10, 2009, 18:42
0xp
I like him as well - your characterizations are quite amusing!
Voted Murometz
January 19, 2011, 19:12
0xp

I find myself liking this character, and  this line,

-King Lorenzo’s boots: As mentioned, these boots are supposedly enchanted so that they will never fall apart. When one asks Vairs about them, he’ll just reply, "All I care about is the fact that they fit me."
 

Murometz
January 19, 2011, 19:22
0xp

Hey scotsman, I'm going to take that  "#27." out of the title for you. Holler back if you prefer to have it there. Lance-Lieutenant Hailland Vairs sounds considerably better than 27. Lance-Lieutenant Hailland Vairs. And is easier to find/search for  :)

Voted Strolen
February 18, 2012, 4:04
0xp

Very much enjoyed the descriptions and his personality. I like him quite a bit as a quite colorful character. The demon part seems more of an aside than anything and perhaps these horns eventually fall off or recede as an inconvenient set of warts or growths. That would feed right back into his sarcastic and raw attitude about his situation.

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