Melee Weapons
6 Votes


Hits: 5705
Comments: 8
Ideas: 0
Rating: 3.0833
Condition: Normal
ID: 1656


January 19, 2007, 10:59 am

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100 Luck Sword


One Hundred tiny prayers for luck.

Full Item Description
The basic design is that of an imperial sword, a sword a bit thinner and shorter than an European broadsword. The handle is wood with a brass components. The guard and pommel guard are always well crafted and in a dragon’s head motiff. The blade sharp on both sides and with a sharp biting point. Along the blade is 100 ancient characters for luck. These are normally hand carved and inlayed with a tiny amount of brass.  It is said to protect one in combat and to grant them success. It is scabarded in a decorative wood scabbard usually with the same 100 characters carved or burned into it.

(Weight 3 lbs (1.5 kgs) and is 35” long (30” blade, 75 cms)

Magic/Cursed Properties
The 100 characters are said to protect one in combat and to grant them success. It is scabarded in a decorative wood scabbard usually with the same 100 characters carved or burned into it.

Some gamblers like the swords because they are said to bring lucks in other areas as well.

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Comments ( 8 )
Commenters gain extra XP from Author votes.

December 2, 2005, 10:59
Someone deleted their comment and their vote. So let me add some information before anyone else asks.

I would like to have more background or history on the item. How many are there?
This is a class of weapon: There are thousands, if not tens and hundreds of thousands, of them.

Why would the originals have the 100 characters inlaid in them in the first place?
Mystical reasons, a 100 is a powerful number. They also use every possible glyph and phrase for luck, that way they can't miss any. (If memory serves, there are twenty characters repeated five times, both mystically significant numbers).

Just some basic history would be nice.
Someone in China was trying to make a sword that would bring luck in battle and life, to make sure a loved one came home. The idea caught on.
Voted Mourngrymn
December 2, 2005, 11:19
Hmmm I think that votes and comment were mine but I don't recall deleting them. I do recall asking thsoe questions however. Odd.

In a nutshell I had questions originally about the item until I did some research on it myself and afterwards I came ot realise the work Moon went into to find that information. They are not easy to find.
Voted Zylithan
December 2, 2005, 11:34
A nice post but not super-special. I'm glad you added the comment and replies back in MH - it adds to the flavor.
Voted Cheka Man
February 3, 2006, 13:34
Nice. I like this weapon.
Voted Spark
February 21, 2006, 17:22
Yes, nothing super-special, but not everything has to be. It's a cool little weapon that's interesting enough to stand above an iron longsword, and that's good enough for any adventurer.
Voted valadaar
April 17, 2013, 12:09
A good bit of detail.
Voted axlerowes
April 17, 2013, 13:56

Link Backs

Random Idea Seed View All Idea Seeds

       By: Monument

When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp

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