Locations
Establishment
Swamp
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ID: 1472

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January 1, 2007, 3:56 pm

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Bogmoors

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Bogmoors has been here for 721 years. It started with an ale stop for the Imperial invaders. From there it has been a similar stop for every wave of invaders since then, as well as every local for a good walk’s distance.

The building was at one time between The Bog and the Moors. The Bog is mostly gone now. The other buildings near it have grown up around it and the path to and from Bogmoors.

From the outside it looks somewhat dingy and disreputable. It is a medium size for a tavern in these parts. it is not any better inside. Though there are many lanterns, it is fairly dark. The walls, though freshly painted, still look dingy. The ceiling is a bit low. The woodwork is dark, worn, and well polished. The floors are the same dark, worn, and beer stained polish the rest of the wood is. The floors often have sawdust spread on them, to help in the cleaning. The brewery is out back, in an equally dingy and disreputable barn. 

Bogmoors has been here for 721 years. It started with an ale stop for the Imperial invaders. From there it has been a similar stop for every wave of invaders since then, as well as every local for a good walk’s distance. It has had its share of famous and important.  Those that the BarKeep has though were important have carved their name on the back wall. Kings (back when they were princes), generals, and the occasional rebel leader have all been here at one time or another.

note: The graffitii on the inside of the stone outhouse walls goes back several centuries as well. If you can read the langauge, they are really pretty funny… for potty humor.

The Brown Beer is above average, the Ales, Stouts, and other brews are merely average. They serve a locally made malt liquor and wines from a ways away (which is hugely expensive).  They serve pub food as well: Boggies (beef stuffed in a roll), potato mush, cheese, and crisps. In fact the food they serve is what “set the expectation” for what is Pub food in this region.

The Staff is nice enough. Nobody stands out. In most cases, their families have served here at one time or another for as far back as anyone can remember.

The place has it share of ghosts. In fact, if you fall asleep in the common room (heck really the private rooms are really large booths with a curtain across them) you will sometimes dream that you are in it a few hundred years ago… being served by people who look like the people who have been serving you now… and you will be talking to the ghosts (and sometimes some historical folks).



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Comments ( 3 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
November 10, 2005, 18:01
0xp
You could write a good story with this place in it.
Voted KendraHeart
November 20, 2005, 11:04
0xp
It is just an English Pub. One of those places with centuries of history, been burned down a couple of times, and so on. England is littered with them.

However, it is well written. I like the level of description. Lots of nice details I don't have to make up.
Voted valadaar
May 10, 2013, 14:24
0xp
I agree with KH on this one.

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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