9 Votes


Hits: 6080
Comments: 12
Ideas: 0
Rating: 4.1667
Condition: Normal
ID: 1264


November 6, 2005, 1:15 am

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Cheka Man

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Balisk Lichen


“Man, that is an incredible likeness.”
“What’s that stuff growing on that statue?”
“The better question, what is that statue doing out here?”

Full Description
Though it is called Balisk Lichen, it can be found in any region frequented by a stone transforming lifeform (Balisk, Medusa, etc). It is a strong (nearly impossible to remove) green lichen that is “fuzzy”, like a short green grassy fur. It only grows upon organic materials that have been turned to stone. The lichen will break down transformed lifeforms into rubble. It then expands and grows upon the rubble. Eventually it breaks the rubble down completely, converts into spoors and joins the wind.

The lichen is very toxic when “alive”. Nothing eats it. (It can not be made into a poison because the compound goes innert if it dies (which it does within minutes of being pulled from a rock). Well that is not true. Balisks and other stone transforming creatures have been known to lick and eat the lichen off the rubble. Their salivia seems to disolve the connection between the lichen and the rock. The lichen seems to be the digestive medium for the Stoners. It is concentrated nutrition pulled from the previously organic material.

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Comments ( 12 )
Commenters gain extra XP from Author votes.

November 6, 2005, 1:15
Updated: Updated for a mistype
Voted Ancient Gamer
November 9, 2005, 13:11
I like it: You have followed the logic that would apply if someone was indeed able to turn organic material to stone. Had you offered an anecdote or some interesting plot hooks or the like, I would have boosted the score further by .5 or 1 (depending on the effort and success). Two thumbs up.
Voted Mourngrymn
November 9, 2005, 14:10
Absolutely. I wonder when we will run into a time when we will have a problem creating new and refreshing material like this. And please, add anecdotes they are fun. :)
Voted Zylithan
November 14, 2005, 0:30
Looking at the title, I thought it was going to be a type of lichen that could turn people to stone somehow.. maybe first paralyze them, and then petrify them like a tree.... while gaining sustenace on them. As it is, the basilisk lichen could add some background texture to a campaign, but doesn't seem particularly useful.
September 23, 2006, 14:32
Not everything has to kill PCs directly.

This has two fuctions in a campaign

1) This explains the ecology of your stone making creatures. Everything has to eat, how do these things eat?

2) By making an appropriate nature check, you will know there is a stone gaze creature in the area. Thus the skill will come in handy and the appropriate PCs forwarned.
Voted Roack
November 26, 2005, 23:02
I like the Idea, and I appreciate the originality, but why does it grow on once organic rock only? Perhaps the Saliva promotes grwth in the surviving lichen.
September 23, 2006, 14:30
Because the rock still has some organic properties and compounds in it. It's chemical structure will still include the same "chemical" that made it up before, just in a different structure (plus the magically summoned and embedded siliconates). Thus the rock is more "organic" and food like.

The Saliva will probably promote the grown of the surviving lichen (GOOD IDEA) for two reasons. One, it make more space for it to regrow. Two is that it probably has compounds that are needed for its life... thus increasing the symbiosis between the litchen and a stone making creature.

Perhaps the "Stoner" transfers the litchen from statue to stature as well in its salivia. Maybe in a "high acid" environment, it is just an intestinal flora. In a low acid one, it become the litchen.
Voted Wulfhere
September 23, 2006, 19:04
A handy little plant. I would expect the lichen to only grow on the victims of certain types of petrifying creatures. The idea that the "stoner" carries it as part of their system sounds convincing and also summons up some unpleasant images:

"From your vantage point on the bluff, you can make out the gorgon approaching the statues that once were your cohorts. She begins licking them all over their bodies."

Voted Strolen
September 23, 2006, 20:39
A fun, solid, interesting plant that can add the depth I love to have in game.

Would also love to have a PC with a stone arm, or something, and let him have this take form on him.


Doctor: Sorry Grom, the only cure for this is to have a Balisk lick off every remnant of the lichen.

Grom: Is that it?

Doctor: Yep, once the lichen is removed you should simply keep it out of the air so more lichen spore don't find it and germinate.

Grom: Damn.
Voted Murometz
January 29, 2009, 13:56
I love the name, Basilisk Lichen! LOVE IT. Plus what others have already said. Fun stuff, this.
Voted Cheka Man
June 15, 2010, 11:00
Very orginal. 5/5
Voted valadaar
July 2, 2014, 13:32
This is great stuff - I like the idea that it can help signal the presence of petrifying creatures.

Link Backs

Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp

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