Login or register. (You can now login/register with your social networks.)

Lifeforms
Intelligent Species
Mountains
3.88
4 Votes

20xp


Hits: 3513
Comments: 6
Ideas: 0
Rating: 3.875
Condition: Normal
ID: 1244

Submitted:

Updated:
October 29, 2005, 4:56 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status

Options


Print Friendly and PDF

Crevasians

By:

Crevasians were human long ago. The differences are several, but few were ever noticed by outsiders. They have astrong communal feeling, which _literally_ flows in their blood…

Full Description
Crevasians are conservative and withdrawn people living close to the mountains. There is remarkably little interesting about them, and they tend to stay together anyway. They do not travel, so few care. Oh, and just one thing: they are NOT humans.

Crevasians most probably were humans long ago, but whether it is a matter of some random mutation, or a magical incident, is not sure. Differences are several, but few were ever noticed by outsiders, except for that thing with their veins and skin.

Their skin is indeed thinner than most races have, and while it protects against dangers of outside like it should, it is considerably weaker against inside forces. If a Creavasian is in an intense emotional state, or under hard physical stress (meaning faster heart-beat), his/her veins can thus burst open through the skin, and blood freely flows out.

This is of course a major disadvantage. While adopting a careful lifestyle, Crevasians have created a number of mental exercises and techniques, for control of both emotions and body. Many are now able to close such veins quite fast with strong concentration.

Another technique is said to come from a pair of lovers, and has deeply changed the little enclave. Forbidden for a few centuries, it was used again and again, because of danger or curiosity. It is widely used now. If one is wounded or sick, they could open a vein, and a close person would open theirs, and with the flow bringing new blood and strenghtening the immune system, they could be cured of their ailment. Of course, some types of blood can react violently (even fatally) with other types. Whether they are able to discern the difference, or could have now all the same blood group, I leave to your choice. (They might very well be uncompatible with ordinary humans now, though.)

Anyway, controlling the very blood flow has become a serious need. Training combined with genes favouring the proper enzymes, created a different race. While still staying away from physical harm, very few suffer of diseases that can the immune system of anyone of them cure. Stimulating the proper organs, some can release the right hormones, vitamins and other important substances, on demand, and be so even more effective healers.

Additional Information
The society of Crevasians was long aware of its hidden weakness, and many indeed see them as weaklings. But recently, another view is coming into favour: they are in fact the more evolved, “higher” life form. That useless violence aside, they are much more fit for life, and who has vaccination in these primitive times anyway? Another strong side is their strong communal feeling, which _literally_ flows in their blood…



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted Mourngrymn
November 4, 2005, 16:19
0xp
Interesting idea. I would think they would be very hard pressed early on to control their emotions in the beginning, therefore their population must have dimemd out quickly. Seeing someone with viens bursting from their skin... bleh thats gross. Cool though.

If they were humans once, why did they move to the mountains in the first place? What made them the way they are today? I realize you gave the random mutation or magic explanation. But can you feel that out more? Possibly an area they live in has a high content of radioactive magic energy and that is what originally altered them.

With their immune system so high has that affected their age any? Do they live longer than the average human does?
manfred
November 7, 2005, 6:03
0xp
Thanks. It is only the blood, that would burst... but right, it is weird.

I would think they moved because of their condition, or maybe they were prosecuted before, and later (due to that still unexplained mutation) they found another reason to live withdrawn.

(I was thinking a bit of the Amish people, so maybe it were religious reasons, that got them moving first, and their views later adopted to reflect their change.)

Their immune system is better, and they have vaccination of sorts, but it doesn't protect against everything. Still it is a correct thought: they will live somewhat longer, and could survive plagues in much better shape than other regions... growing when others shrink.

It could be interesting to make them a true sub-race as opposed to a small group of people that are only 'different'.
Voted Zylithan
November 11, 2005, 19:44
0xp
A little grisly, but really cool idea. We're always finding out how much influence our mind can have over our bodies... but it seems like we're far behind the Crevasians.
Voted Murometz
May 3, 2008, 12:01
0xp
BUMP. I'm contemplating doing a Crevasian character for the Quest.

Weird race. And by weird I mean interesting. And by interestng I mean good! :)
manfred
May 3, 2008, 14:02
0xp
Thanks! A character is more than welcome. Herewith you are issued a license to expand the interesting concept. :)
Voted valadaar
May 17, 2013, 21:50
0xp
This is an odd one.... :)

Link Backs



Random Idea Seed View All Idea Seeds

Don't go to Behar!

       By: Murometz

In the province of Behar in India, there is a bizarre custom that persists to the present day. Young men are kidnapped at knife (gun) point, and forced into marriage. If they refuse or cause trouble upon meeting their blushing bride-to-be, they are told that their family members will come to harm or even be killed if they resist. Some manage to fall in love or accept their fate. This scenario can be adapted to any rpg, ideally with a pc in the role of the abducted future husband!

Ideas  ( Society/ Organization ) | February 22, 2006 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0254