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Saerith Freetext

Scrasamax
October 22, 2007
Hits: 2491
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
Brumborion's Sword    Items  (Melee Weapons)   (Heroic)

Brumborion’s blade, the fang of the north, ice razor, the glacial sword, Givone’s Favor

Scrasamax
February 21, 2007
Hits: 2915
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
Mount Sar Van Hilar    Locations  (Area)   (Mountains)

The great cone of steam, fire and ice.

Scrasamax
January 22, 2007
Hits: 2787
Comments: 8
Ideas: 0
Votes: 7 / 4.214286
Ystolla Ek'Niar    Locations  (Area)   (Mountains)

The valley of the elves between Night and the Waterfalls

Scrasamax
January 17, 2007
Hits: 4340
Comments: 7
Ideas: 0
Votes: 6 / 3.500000
The Dead Dragon    Locations  (Establishment)   (Any)

A den of mercenaries, murderers, bounty hunters and thieves…

Scrasamax
December 26, 2006
Hits: 3194
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
30 Men of Nyir    NPCs  (Extras-Horde)   (Combative)

The grim and often belligerent denizens of the Grand Duchy of Nyir

Scrasamax
December 26, 2006
Hits: 3621
Comments: 9
Ideas: 0
Votes: 7 / 4.571429
Draachenhaur    Locations  (City)   (Mountains)

Life in the Two Kingdoms is polarized between the now seemingly endless conflict between the noble elves of Elvindorm and the ruthless Sidious Prax and her allies. While this is the dominant conflict, by no means is it the only one. East of these two powers, beyond the paling of the Jokulsmorder, the land is desolate and savage, with survival being a greater concern that ideals and politics. This is the hardscrabble soil that the township of Draachenhaur grew from.

Scrasamax
October 21, 2006
Hits: 4427
Comments: 8
Ideas: 0
Votes: 5 / 4.800000
Saerith    Locations  (Continent)   (Forest/ Jungle)

Thus begins, a war, between kingdom and kingdom, between brother and brother, between generation and generation…

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Saerith (7)


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       By: Ria Hawk

Perhaps those that practice elemental magic begin to take on characteristics associated with their chosen element. For instance, an earth elementalist might be prone to agoraphobia, while air and possibly fire elementalists might have problems with claustrophobia. Water elementalists might always seek the path of least resistance. A fire elementalist might have a cat's opinion of water. This could also apply to physical differences. Fire elementalists might have a freakishly high metabolism and a permanently high body temperature. Water elementalists would probably never get dehydrated, but might slow down a lot when it's cold. Etc, etc.

Ideas  ( System ) | March 10, 2003 | View | UpVote 1xp


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