Brumborion’s blade, the fang of the north, ice razor, the glacial sword, Givone’s Favor
The great cone of steam, fire and ice.
The valley of the elves between Night and the Waterfalls
A den of mercenaries, murderers, bounty hunters and thieves…
The grim and often belligerent denizens of the Grand Duchy of Nyir
Life in the Two Kingdoms is polarized between the now seemingly endless conflict between the noble elves of Elvindorm and the ruthless Sidious Prax and her allies. While this is the dominant conflict, by no means is it the only one. East of these two powers, beyond the paling of the Jokulsmorder, the land is desolate and savage, with survival being a greater concern that ideals and politics. This is the hardscrabble soil that the township of Draachenhaur grew from.
A powerful wizard that the PCs encounter is completely silent. He does not speak and cannot be heard as he moves. Even his spells are silent, but his magic is just as potent.
He has a tendency to summon invisible chairs, place foes in invisible boxes of force, and other "mime tricks".