You can talk the talk, but can you walk the walk?
A very short piece
This one of many articles I am posting up about game design. It explains some of the minimum requirements for a product to be produced or even be “good”. This is also useful for posts as well.
The bloated corpse of a decaying gigantic creature is necromatically enhanced and fused with an undercarriage for use as a grisly and terrifying airship. The methane gas from tissue decay keeps it buoyant in atmosphere, but it can be even more flammable than hydrogen if it escapes...