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MoonHunter
December 10, 2005
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True Immersion    Articles  (Humor/ Editorial)   (Gaming - In General)

You can talk the talk, but can you walk the walk?

MoonHunter
December 8, 2005
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A perfect gamer is    Articles  (Humor/ Editorial)   (Gaming - In General)

A very short piece

MoonHunter
November 26, 2005
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Your Roleplaying Game Sucks    Articles  (Humor/ Editorial)   (Gaming - In General)

This one of many articles I am posting up about game design. It explains some of the minimum requirements for a product to be produced or even be “good”. This is also useful for posts as well.

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"Under the Hill"

       By: rickster

Some parallel worlds have different time-flows, like the fabled dwelling-places of the elves: those who visit them under the hill for a night return to find that years have passed in this world. Perhaps it is the gate leading between the worlds which causes the alteration. If a gate were 'misaligned', the shift from '| |' to '| \' or '| /' as it were would lead to that difference, much as a light-beam split and bent by a prism ends up taking a longer path. There might even be a mathematical function linking degree of misalignment to alteration of time-rate.

Ideas  ( Items ) | September 22, 2013 | View | UpVote 3xp


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