Noremdar, The Vast World of the Creator
'Before everything else, there's only orbs, and then The Creator creates his majestic creations from them' - Vleda, The Master Archive
'From the Three Orbs, I created Felenthur from the Dark Orb and then Impthus from the Light Orb. Last but not least, the world that holds my garden' - Book of Pen, Words of The Creator, pg 200
HOW IT ALL BEGAN...
Dark, empty, silence and void. That's what the world is before creation. But The Creator, He already does exist. Unknown, mysterious and wrathful, and from His own essence, He created The Three Orbs. Darkness (Farbadridfiv), Light (Diro) and World (Lialo). It was the perfect balance. From these orbs He created his creations. From the Darkness Orb, He created Felenthur the First Dark and then He created Impthus the First Spark. Finally, He crafted Noremdar from the pieces, Orb Lial. The world where the rest of His creations will dwell. Trees grow, stretching upwards reaching out for the sky. The ground shattered and stand to form the mountains and rivers flow far beyond reaching out for the seas. Lands divided, stretched widely from east to west, from north to south, until the lands divided into continents, and lastly, He filled the sky with air.
Again, from the pieces of the Orb Lialo, The Creator created the mortals. As soon as they're completed, The Creator laid the mortals down across The Great Hall. Felenthur and Impthus were fascinated. Intrigued by the new creation of their almighty master, the two brothers rushed to meet the sleeping mortals. 'Why are they not moving, dear father?' patiently, Impthus asked. 'I have not given them life' said their almighty master. 'When the time comes, they shall awake in their own land' He adds. And then, out of nowhere, The Creator asked the two brothers 'Amongst these mortals, which one the both of you favored?' Felenthur stepped forward and points towards the Oro (Orcs), Drelnov (Goblin) and Orndo (Ogre) 'I sense that they are stronger, father' he stated. 'Which one do you favor the best, Impthus?' Felenthur asked and stares at Impthus. With open hearted, Impthus humbly replied 'I favor all of your creation, dear father. I favored them all' then he pointed at the Aen (Elf) and the Dwarna (Dwarf) and continued 'But I favored these two the most. The elves will be decorated and the dwarves will be the brave and a hard-working creation'
Felenthur felt, he was betrayed by his own creator. Blinded with anger and fury, Felenthur unsheathe his flaming blade and charges towards The Creator in an attempt to slay Him. But Impthus quickly stands against him, blocking his sword with his illuminated halberd. 'This is wrong, brother, you should ask for His forgiveness!' said Impthus. Ignoring Impthus' advice, Felenthur pushes Impthus and blasted him with his blazing ball of fire. Weakened, Impthus lose balance and fell to the ground. Felenthur charges forward to strike down The Creator, but to his dismay, he is nothing compared to The Creator. With just a word, from Him, Felenthur's massive blazing wing failed him. He fell hard to the ground. 'I gave you wings greater than your brother's, blade sharper than your brother's, chances to speak, a freedom to roam in my palace. And yet, here you are, betraying me! I shall never tolerate to those who defy me! I shall banish you, alongside your favored mortals! You are forbidden to come back!'. Knowing that he cannot win the battle against, The Creator, Felenthur snatched the Darkness Orbs and ran away with it, alongside the lifeless Orcs, Goblins and Ogres.
Wounded badly in an attempt to protect his creator, Impthus plead to The Creator 'Please forgive me. I am weak compared to my own brother, I should've stopped him from taking the Darkness Orbs'. With the mercy of his almighty master, Impthus was healed. His wound quickly heals, his crippled arms now forge with light. 'You have shown your loyalty. You fought and stands your ground for me'. Fully healed, Impthus got back on his feet. Now with wings made out of light. 'War will be waged. You shall be the protector of the remaining mortals. Be equal to them, help them when they're in need. From now on, I shall rest, and I shall be guiding them, through you. You will hold the remaining orbs'. In a blink of an eye, The Creator fades and the door of His palace slowly closed behind Impthus. As commanded, Impthus decent to Noremdar alongside with the lifeless Elves, Dwarves and Humans. With the speed of light, Impthus travels to the middleland of Noremdar. There, he puts the lifeless Elves, and with the willing of The Creator, the Elves were given life. The Elves then spread from the the east and west of the middleland. Stretching from Valniya (located nearly on the eastern barrier of the middleland) to Alsantiya (located on the west barrier of the middleland). And far to the northern part of Noremdar, is where the Dwarves were given life, and lastly, Impthus puts down the lifeless humans. 'My creator have spoken about you humans. You shall stand above all. You shall spread across Noremdar'. With The Creator's willing, The Humans were given life. Where they roam Noremdar and spread their kingdoms.
ORCS, THE CURSED WARRIORS
Orcs is one of the first mortal created by The Creator. Made from the very essence of fire, darkness and dust, the Orcs are big and a powerful individuals. The Creator created the Orcs to be a battle-hardened warriors where the rest of the mortals could learn from them. However, because of Felenthur's treachery, The Creator had cursed the Orcs to be a heartless killing machine-beast. The Orcs are known for their heavy armor and heavy blunt weapons.
Felenthur's version of Orcs were known as Giren. A hybrid of demon and orcish blood. With the power of the Darkness Orb, Felenthur managed to create the finest armies of brutal warriors.
First wave of the Orcish horde that invaded Noremdar through the gates of hell were located to the western part of the middleland. Where they forge and build their first demonic citadel, The Heart of the Demons, Mriulnarth.
'You can take out any of your enemies with one to two swings. But not an Orc' - Paxus
GOBLINS, THE CREATIVE BREWMASTERS AND THE CREATIVE INVENTORS
In order to have a balance in Noremdar, The Creator created, the creative Goblins and the hard-working Dwarves together. The Goblins will work to invent new things, and the Dwarves shall use their expertise in digging minerals. These two mortals were created to work together as a team. Through the vision of The Creator, Noremdar will be decorated with inventions of the Goblins. However, Felenthur's betrayal has led the Goblins turned stupid and skinny.
Goblins plays a major part in Felenthur's army. They act as a scout, due to their light weight and fast movement speed. However they don't do well when it comes to fighting. But, a swarm of these little troublemakers, would be a big problem for an individual.
'The Goblins shall invent machine and brew medicines for their fellow kinsmen and their ally' - Book of Pen, Words of The Creator, pg 671
OGRES, THE MASSIVE LABORER
Right after the creation of the Orcs, The Creator created the Ogres. Gigantic, strong and a hard-working laborer. The Creator visioned them to build massive monuments for Him. The monuments will then be the place, for the rest of the mortals to worship Him. But this vision were ruined and destroyed by the treacherous Felenthur.
Felenthur took the Ogres to be his wall destroyers and a wrecker to break his enemy's formation. Apart from that, Felenthur uses the Ogres as a laborer to build his demonic citadels and fortification across Noremdar.
Felenthur uses the power of the Darkness Orb to create an even better Ogres. Due to his endless effort, Felenthur managed to create Orugbarg a four-armed ogre hybrid and Zargh smart and a fully armored ogre hybrid.
'They shall be my mobile wall. They shall be my moving hammer. And they shall destroy for me' - Felenthur
ELVES, THE DECORATED MORTALS
Created to be the prettiest amongst the mortals, the Elves possess the ability to heal and to treat their ally with the finest hospitality they could offer. They're also skilled in making weapons, such as bows, swords and polearms and they are very good at it. Each elven trained to be a swift fighter. A soldier or not, military training is a must for every elven.
Apart from their decent weapons and battle skills, the elves are also highly intelligent. Their military are well organized and well strategized. Elves consists of more than one faction, but all of them work together as one, except for the dark elves.
- High Elves : Considered to be the most advanced of them all. They usually live in their forest city. One of the well known High Elven city was Numeenor. Located to the west of the middleland, deep in the forest of Bulanna. They are fair skinned.
- Night Elves : Night Elves spent most of their day, hiding in their forest of domain. Men from these faction mostly become druids of the forest. And their women are a good babysitter and an outstanding archer. Night Elves women are shy and a good caretaker. Their dark bluish skin makes them a good nighthunter.
- Blood Elves : Blood Elves are consists of mages. Unlike the rest of their brothers and sisters, the Blood Elves lives together with humans, as they share their knowledge in arcane magic and their service are needed as a battlemage. Blood Elves are fair skinned.
- Dark Elves : Dark Elves is not considered part of the elvish faction. Any elves from any faction that doesn't believe in The Creator or pledging their life to the dark side, are considered Dark Elves.
- Wood Elves : Wood elves spent most of their time in their forest of domain. They never show themselves directly to any race, except for their own kinsmen, or an elves from another faction. But that doesn't mean they won't treat their guess well. Wood Elves respect their allies.
'I'm not saying that, Ashantar is an ugly city. But Numeenor, is just like a jewel in a forest. Why am I not a High Elven?' - Castor
'Brimus, I think I just fell in love with my house caretaker' - Millian Ironhand III
'Hegfig, you should think twice before you brawl with that Blood Elf' - Paxus
'I'm not really fond of elves. I hardly pays attention to them. But if I found out you're one of the Dark Elves, I won't think twice to slay you' - Avnon
'I know my ears are not pointy enough, but I can be a good husband to a wood elves' - Kaltion the Swift
DWARVES, THE BRAVEHEART AND THE HARD WORKER
Dwarves created to be the perfect worker. They are the perfect digger, the perfect blacksmiths, the perfect armorsmiths and the perfect energy harvester. Not to forget, the dwarves also a perfect engineer. Their weapons and armor are made out of Sorom steel, and it can only be found on the northern most of Noremdar.
Apart of being the perfect hard working folks, the dwarves are also a brave hearted warriors. Their small size is something to worry about, and their blades and hammers is something to fear.
Dwarves may be fond of golds, but they never hesitate to share them with their pacts.
'If you made a friend with a dwarves, keep the friendship, and you won't regret it' - Conrad
'Easy dwarf, I'm here for your steel, not your golds' - Pivon talking to Delig II
HUMANS, THE GLORIOUS JUSTICEBRINGERS
Created to be the weak amongst the mortals, the Humans are highly adeptable race. They spread across the land of Noremdar to spread and opens up a new kingdom. Their strong will to venture the harsh and dangerous land finally pays off as they are selected to be the leader of the Great Alliance (Elves, Dwarves, Human) due to their massive kingdoms. The humans are quite decent on weapons and armor. Their strategic skills is somewhat effective against the dark forces of the orcs.
Open minded and full of opinion, the humans always talks and plans for the future of their kingdom and the alliance they pact with, which makes them as the 'middle man' for every negotiatons. Apart from the humans are highly resolutive and they respects decisions that people made.
HUMAN'S MAJOR CITIES
Hermcidonia : Capital city of the Kingdom Hermasha. One of the biggest trading centre. Hermcidonia is located in the middle of a route between the elven domain and the human's domain. Making the city as a place to visit before going on for the journey. Hermcidonian elite soldier is called Hermcar. They're armed with the kingdom's finest steel and iron.
Griffinia : Capital city of the Griffin Kingdom. One of the training centre for those who wants to master the arts of the arcane magic. Most of Griffinian soldiers, are trained to be both Swordsman and Battlemage.
Berzenia : Located exactly at the heart of Berzenium Kingdom on the north, Berzenia is filled with the inventions of the Dwarves. Berzenian elite army is known as Loswald. They're heavily coated to endure the cold weather of the northland and are well armed for thr battle
Ashantar : The beacon of hope for humans and the heart of the Asga Empire. Ashantar stood as the biggest human city. Serves as both forts and human's most advance military academy. Ashantar is nearly indestructible. Hagog, one of the Orcish warchief had launch six siege on the city but to no avail. Asgan elite warriors is called Tas'Mran. Trained to perfection, calm on the battlefield, swift and are brave enough to face their enemies. At the back of their armor is a slot for a banner. Thus, every single individual that serve as Tas'Mran will carry the banner.
'Perhaps I have underestimated the Humans, dear father. Please forgive me' - Impthus after witnessing a battle that's won by a human, led by General Jericho IV of Aznia
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? Responses (2)
A great first post - lots of detail, though nothing too groundbreaking. It seems to be a fine adaptation of the standard races for your campaign.
One of the intellectual exercises implicate in writing in high-fantasy genre fiction (such as D&D/Tolkien-esque fantasy settings) is the tweaking of the creation myth. When we step on to the page of these settings certain things are already laid out; we have mystical elves, violent orks, magic, good, evil, gods in both flavors, hard-working dwarves and everything else listed in the player's handbook. Some writers/DMs have a fun time remaking the Orks or the dwarves, but I enjoy reading a well thought out retro-fitted myth. This a good McDLT mythos here in as much as you have an evil side and a good side and you keep em both separate.
The definitions of good and evil here though lack a little of the double edged ambiguity I like to see in good speculative fiction. It is nice to have philosophies that force the reader/characters to think about value judgements. And to be fair you do have a little bit of that here with regard to the curse that was laid on to the Orks (and other heavies). They took no action to precipitate the curse thus do they deserve it? Also since all the power seems to rest with the creator and his whims, things seem to be open to change.
An interesting plot could revolve around the dark god and the creator having a reconciliation that results in the light god getting placed on the outs. Match this event to the story of a group of PCs/characters that worship said light god and then force them to decide what is at the root of their holy fidelity. Do they agree with the god of light even when he is no longer the chosen son and his star is no longer ascendant? If you intended such a happening to be impossible then you should rewrite this piece to take out all discussions of choice in the hands of the gods.
Finally, I say this last point with the greatest humility and full acknowledgement that I am no better, but there are an obscene number of spelling errors, grammatical errors and just plain broken sentences in this piece. It genuinely disrupts the message and story.