The smooth black shiney metal looks heavy but is actually feather weight, Forged in the depths of hell by the great dark wizzard that had been banished eons ago from logos city of the romans. the mail covers all the body with great defence.shortley after its forging it was stolen by Vadus a worrior banishied by the king of logos. Sworn on revenge he stole the armor and killed the king. after the king was killed the kings guards killed Vadus. The armor wass banished back to hell forever.Until now.....
Magical Properties:
Astonishing strength, agility and speed while in the mail one can feel the power flowing through the body and feels INVINCIBLE!!!!!!!!!!
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? Responses (8)
Hmmm... needs something more.
Perhaps some defensive (even offensive) powers outside the norm? Even something bizzare would be good. Like marks you as Evil, even if you are not. May be really useful otherwise.
Perhaps they would consider YOU a demon, in a guise! A demon masked has certainly some evil thing on his mind, so you may get help while you really not want it... Enjoy the roleplaying.
Let me take what there is and make it less generic.... (Right now it falls into any rpg, so I am going to make it less usefull for others, but more usefull for D&D)
base speed +10 ft (i.e. +20 ft compared to normal heavy armor)
AC +6
Check 0 / max DEX +10 / Spell failure 15%
STR +4 / DEX +4 / CON +4
Armor is still considered heavy, so you can not sleep in it.
You can run at maximum three times base speed, not four times.
This by the way would be a incredibly strong armor. Considering it grants you +4 on dex, so a aditional +2 on AC for having high dexterity.
It would NEED some drawbacks, like have demons pop-up all the time and a evil feel around you.
I think it should be inteligent and perhaps try to let you attack any lawfull good person or any human or any paladin you meet. (will save DC 25)
I dislike this item.
And, it's far too powerful. It needs drawbacks if it increases agility, speed, and strength.
How about the character needs to make a save to ignore any possible combat. If they fail that, they must make another save to avoid charging up directly and confronting the target. If the subjects feels invincible, they keep thinking they can take anyone or anything. Eventually a failed save will lead them to a multi-hit dice force of doom or appropriate army.
Seems to me like a great brainstorming seed. Like this is the jumping off point for creating something memorable. The name is what drew me in. So Use that. It seems to me this submission is missing three big things.
1. Details on the advantages.
2. What price does the armor take from the user?
3. What does the name have to do with the background?
In my Humbleness; an example.
-Speed is doubled, and in combat the wearers strength and Agility increase by 25% during combat.
-The smell of death radiates from the armor, and the wearers mind is constantly being bombarded by voices of the dead. Every round of battle the wearer must guard their mind or have one of the spirits who lust to kill the living take over.
Revise the History to include how the dead spirits attached to the metal.
this has definitely given me an idea or two.
For several reasons, this one deserves the "bad example" freetext:
1.) Careless spelling and grammar.
2.) Great power without clear drawbacks.
3.) Its history lacks detail.
The abbreviated tale of Vadus has some potential, but it hasn't been developed enough to make it useful to GMs who might want to use the item in their games. The tale could be interesting: An exiled warrior returns to claim revenge against the man who banished him, counting on his hell-forged armor to preserve him. His hubris is repaid with death when the king's guardians banish his magical protection back to the hell in which it was forged.