Wand/Staff/ Arcane
11 Votes


Hits: 4533
Comments: 12
Ideas: 0
Rating: 3.5455
Condition: Normal
ID: 3157


October 30, 2006, 2:15 pm

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Flask of Fire


I need a light for my pipe, pass me a flask of fire, mate.

Full Item Description
A small tube of black stone capped with a piece of red jade, a flask of fire, is also called the Favor of Vulcan, Ifrit’s Breath or the rather common Firebottle. Roughly the same size as a scroll case, this adventurer’s item has been enchanted with a Continual Fire spell. While remaining cool to the touch, it holds a small amount of flame that is constantly burning though it was need of neither fuel nor air to burn.

The origin of the Flask of Fire has since been lost to the ravages of time, but they were quite common in the days of the old empire and are becoming more common in progressive regions and cities like Vandergraff. The method of making them requires a plain stonework tube made of igneous or volcanic stone, capped with red jade, or some other fire resonate material. Some Imperial relics include highly polished flasks inlaid with gold and silver filagree. Capstones were ornately carved works of art, or could even be rubies of some value. In more poor regions, only a red jade button served as a coverstone.

Magic/Cursed Properties
The flask contains a small bit of magical fire that can be used to produce a small and inefficient amount of light. Its real purpose is to serve as a lighter of sorts. A bundle of twigs can be lit with the flask and then used to light a pipe, or used to start a campfire, or light a lantern or torch. It is more expensive than carrying a cresset, or iron lantern, that is filled with hot coals, and safer too as it cannot spill, or burn someone. If the flask is broken, the flames are snuffed out. Most flasks of fire last for 8 to 10 years before needing to be recharged, though this requires a mage to cast a fire spell into the flask.

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Comments ( 12 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
October 2, 2006, 22:16
Nice and useful.
Voted Wulfhere
October 2, 2006, 23:09
The sort of minor magic that would become commonplace in the sort of realms that we depict in our games.
Voted Murometz
October 2, 2006, 23:18
what they said.

quirky and useful!
Voted Ancient Gamer
October 3, 2006, 5:57
Meat and staple GM info.
Voted manfred
October 3, 2006, 6:28
Linked into Generic Magical Items, where it belongs.
Voted MoonHunter
October 5, 2006, 12:05
Thank you Manfred for linking.

It is a common everyday item. It is this kind of magic that a) makes the world come alive and b) is a basic useful application of magic. It makes magic something more than just the providence of combat orriented adventurers.

Okay, it is a magic zippo, but still.. I like it.
October 5, 2006, 14:33
Yes, one of the short submissions that make you just nod and add on the equipment list. Very likeable in fact.
Voted Pariah
October 7, 2006, 21:56
Only voted
Voted Chaosmark
November 7, 2008, 21:38
Only voted
Voted Nuchiha101
August 21, 2010, 0:08
This is a great item,
Voted Moonlake
June 21, 2013, 21:43
Only voted
Voted valadaar
September 17, 2015, 11:35
Only voted

Link Backs


Random Idea Seed View All Idea Seeds

       By: EchoMirage

A character who is undergoing changes of personality (like buying off mental disadvantages - flaws - or changing alignment) might confront personifications of aspects of his personality in dreams: a griffon representing the courage he needs to face a terrible foe, or a satyr standing for the lecherousness a warrior must overcome to be admitted to an order of knights who must uphold vows of chastity.

Ideas  ( Plots ) | June 19, 2004 | View | UpVote 0xp

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