Desert of Death
A continuation of the heroes' journey through Daemonland.
They have passed beyond the mysterious circling armies and entered the burning, poisonous desert of Outer Daemonland. Can they find the way across before the Elephant God beats them to it?
Lord Spytflame of Neverdale, on his journey through Daemonland, passed beyond the desolate hills were the three generals wheeled endlessly and entered an even more desolate land that the natives call Mourna Mouruna, 'Land of Death', but which is known also as Outer Daemonland, a sea of dunes and rocks with no water but that is poisoned by foul metals and alchemic substances. It is known that in this land, Lord Spytflame came upon a mysterious vale among the dunes that was filled with the bones of elephants: 'Y dyd beaholde beafore myne eyes a syghte whiche hath nevere left me: A vayle amonge ye byrninge sandes fylled wythe ye bones of manye greate creatures, armed wythe longe tuskes and wythe skulles the syze of myne height.' Spytflame's discovery came with a hidden danger, however. For hiding among the bones was a loathsome creature, a great, rotting corpse like that of a man crossed with an elephant, dressed in ancient finery like none ever seen and armed with a bejewelled scimitar. Said Spytflame, 'A greate and ponderouse beynge, vyle in forme and waye.' Those who encounter this corpse-thing say that it speaks with a voice like that of a dragon and says 'Ye who wouldst defile this land and seek the airy lands beyond, I, the Elephant God, say to thee: Whosoever should defeat this land and arrive at the awful cliffs beyond before mine coming, shall have that land to explore as his prize, as is mine way. But I warn thee, outlander. Only springs and marshes of sickening alkali and withering salt shall thee find for thy water in this land, and no meat shall come thy hand, save what ye hath brought thyself. Know ye that this be the word of ye Elephant God, who hath never suffered to lie, nor to break his word.'
And so, the race across the Mourna Mouruna begins. But who will come to the cliffs at the edge of the unexplored first? The insidious Elephant God? Or the intrepid heroes?
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? Responses (12)
Yay, a race. The hero's way is sure to be frought with danger, while the elephant god will walk among his servants. Wonder who's gonna win?
That's the whole point. Besides, if the players were intending to cross the desert, they should have been ready for it. I never said it was an easy task.
Doesn't that seem like the way. The first plot in a series I make, and everyone likes it. But the second one fails utterly. It makes me sad....
It's good, but it's not as strikingly original as the first. It's not as compelling an idea: it's a very linear plot, starting here and ending there with a single evil entity, whereas the prequel was not structured. Part I provided a novel situation from which many possibilities sprang, whereas this one has less adventuring potential.
Heavy, man, heavy.
Oh well. I hope I can come up with something good for the third installment, 'Beyond Daemonland'.
Is it surely an evil entity?
If all the elephants here have died, their god has a tragic fate. A disgusting rotting creature does not have to be evil.
Maybe it does not like humanoids, but it does not kill them outright. And he even offers possibly worthy lands in exchange for a good race! Think about it.
Right.
Perhaps the Elephant God is not evil, but is dying because of the loss of the elephants or something like that.
A horse is a horse, of course, of course.
If certain things happen in a certain order:
1. The heroes pass (and survive the trip)
2. They get a large piece of land, that has many riches inside, possibly hospitable.
3. People consider to settle into that land.
...then my friends, the Elephant God may over the time gain new worshippers, and so be saved!
Well, there you go.
How old are you guys? I'm fourteen and you dudes talk like your in you twenties!!!
I'm twenty-three.
I'm not saying how old I am.
Love the prose on this here sub!