“ Inside a mad scientists laboratory the PCs find a short creature with smooth, oily and whale like skin. The head is faceless and smooth also. But hundreds of white eyes on the PCs from the fat belly of this creature. The PCs are about to kill it as it speaks to them in a feeble but intelligent voice, asking them to pour the contents of a green vial on it. Will they do so? And if so, what will happen?”
“ A little way up the narrow valley, before they reach the woods, the PCs notice the squat, tumbledown buildings by the riverside. They are hardly big enough for a human to stand in, and the complex cogs and shafts that occupy the central cavity of one of the buildings are perplexing. What were these buildings? And how safe are they to explore?
Alternatively a desolate place is the perfect setting for a derelict chapel or croft. There needn't be any actual physical encounter involved, but it adds atmosphere to a place to see its dead history. For instance, in the Outer Hebrides there are whole deserted villages which were razed to the ground by the English during the Clearances. Such stories give a setting authenticity and character.”
“ A large forest which is the site of a research monastery dedicated to Silence. In the course of developing new spells, the monks frequently deaden all sound in huge areas of the forest, an extremely eerie experience for anyone passing through.”