Iain's Plots - ( 6 )
Iain
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The Variscan War By: Iain
Imperial debacles, heroic last stands, the valiant defence of an island, arduous desert crossings and a deadly hunt with the PCs as prey, not predator can all be found in The Variscan War, a mini-campaign (25-40hrs) for medium-high level characters. |
by Iain
135xp
6
replies6718 views |
Iain
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Regression By: Iain
The evil mage Zarakoth is dead, but with his death the world has gone mad. The aging characters are confronted on all sides by rot, death and decay whilst around them the world regresses rapidly to the stone age. Furthermore, Zarakoth seems to have miraculously not died - and to be more powerful than ever. |
by Iain
695xp
31
replies41250 views 15 HoHs |
Iain
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The Hunting of Slith By: Iain
The master thief Slith could steal a ring from the finger of an elf or the crown at a king's coronation. He had stolen the great jewelled idol from the Temple of Imor at the climax of the Festival of Summer. Stealing the Ruby Sceptre from the archmage Bryseis should have posed no trouble to a thief of Slith's talents. It didn't: it was only afterwards that the trouble started. |
by Iain
105xp
9
replies9702 views |
Iain
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Look Before You Leap By: Iain
Sometimes, just sometimes, the best response isn't to go for your sword first and ask questions afterwards. |
by Iain
100xp
17
replies12059 views |
Iain
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Raiders By: Iain
Most advenurers have been forced to do a stint as caravan guards at some point in their career, just to see them through hard times. One would hope that they'd learned enough from the experience to pull off a successful raid themselves. The only catch - they mustn't kill anybody. |
by Iain
115xp
11
replies13288 views 1 HoH |
Iain
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When a Lord Goes Mad By: Iain
What do you do if your employer begins to go mad? Particularly if you've managed to build up a long tradition of working for him. |
by Iain
125xp
9
replies9703 views |