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Peppe Pepis's Profile

Our Author's latest news and articles.

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Peppe Pepis - Social Profile

- Noble Minion of Scribbling

For Next Level: 650xp of 2255xp complete.
650xp

Hall of Honour

1 HoH

Golden

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- RANDOM
Items | 215xp

Infernal Love Potion

Mean ingredients bring mean effects...

- RANDOM
Items | 140xp

Oremor's Life Veil Potion

A potion to cheat death... almost.

- RANDOM
Items | 130xp

The Blue Goblin Pill

Argaiv Silaic, a wise, excentrical explorer and physician, once discovered the blue mushroom's secret, and had a chance to note what he found out.

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“ Sessiliths (name based on the word sessile) are gargoyle-type creatures which are stationary, attached to the stone of whichever foundation they are bound to. Though they can move their extremities and limbs they are unable to move away from their particular perch. In lieu of swooping down and attacking like their mobile cousins the gargoyles proper, sessiliths are equipped with their own brand of mischief. The creatures are all able to verbalize and thus usually hurl vile insults and curses upon passersby. The cumulative effects of dozens of sessiliths cursing, screaming, and speaking in tongues, can have an effect of temporary confusion (or even discord) in those forced to listen to the shrieking stone gremlins. Additionally, most possess the ability to 'spout' or spit forth various undesirable projections, such as tar, boiling water, or even acid. While they can usually be avoided easily enough or even destroyed (their 'bodies' feature the same defenses as gargoyles), sessiliths are usually placed in such a way as to hinder all trespassers and interlopers, narrow corridors, claustrophobic tunnels and other related 'gauntlets', where they cannot be easily avoided. Like gargoyles, sessiliths come in all sorts of grotesque shapes and sizes, though they tend to resemble tiny horned devils, demonic amphibians, or simply distorted faces and heads, more often than not.”
Murometz
“ 'The Cetemi have a most curious custom that in their celebrations must all men don the garb of women and women... the garb of men, to the aim that none shall... know another.' -An Account of Barbarian Lands, Lord Shakthur”
CaptainPenguin
“ What do you do for overnight healing? I usually do Level plus CON bonus as overland healing, x3 if you rest the whole day How about you? Do you do binding? I did d6 binding of woulds after a fight that you must take at least one, but I have had a lot of variations on this Only so many times a day Must be done by clerics must have the medic skill d4 instead of d6 don't need to take a min. of one Some ideas d4 from taking one strong drink once a day(crypts and things) heal d8 from taking a second wind(D&D4th) acupuncture (varies on technique) mine”
Aramax
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