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Peppe Pepis's Profile

Our Author's latest news and articles.

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Peppe Pepis - Social Profile

- Noble Minion of Scribbling

For Next Level: 650xp of 2255xp complete.
650xp

Hall of Honour

1 HoH

Golden

0 Golden

Quests

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- RANDOM
Items | 215xp

Infernal Love Potion

Mean ingredients bring mean effects...

- RANDOM
Items | 140xp

Oremor's Life Veil Potion

A potion to cheat death... almost.

- RANDOM
Items | 130xp

The Blue Goblin Pill

Argaiv Silaic, a wise, excentrical explorer and physician, once discovered the blue mushroom's secret, and had a chance to note what he found out.

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Guilds
“ There are more ways than one to encounter a dragon. With a low level group it's obviously not feasible to meet one in its lair and fight it. But standing on a bleak moorland, utterly exposed and vulnerable, it can be a chilling experience to see something flying far far overhead. Something that could just be an eagle, but you never know...”
ephemeralstability
“ In the far reaches of a long-lost wilderness, there stands a forgotten town inhabited only by children. Though they appear normal enough, their eyes burn with madness, and they speak in a foreign, archaic tongue. Nearly a millenia ago, a powerful spell had gone awry, or maybe it had succeeded - in any case, it ended up blessing, or cursing, an entire generation of children with agelessness. However, as the centuries passed, the children's parents grew old and died, the buildings of the town crumbled to earth, and even the civilization itself faded into history, becoming lost to time. All that remained were the children, driven mad by the psychological toll of living for hundreds of years beyond their age. In time, most children died, killed off by fighting amongst themselves, while many others were driven to suicide. Only a small handful remain, and they are a strange people indeed.”
Spark
“ Go Beyonde Wiz 1 For one full round, a gate to another dimension is opened. That Dimension is called Beyonde. It is a place of eldritch horrors but if you are careful, movement there for every 10 feet there you cover 1 mile here. It is very dangerous and creatures will attack). near instantaneously upon your arrival. in practice, you can roughly cover about 300 miles(after this point you will be subjected to overwhelming attack.Brave(Foolish?) peeps attempt to send armies through, that is very iffy. you can only get to approx. D^ miles of where you want to come out(requiring another casting of the spell. Basically you have teleportation available to L 1 Wizard's , this would shake kingdoms to the core, if an enemy army could appear at any moment,D6 miles from a target. Warfare becomes very fluid and much smaller forces are scattered about the countryside.”
Aramax
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