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Darkornyx's Profile

Our Author's latest news and articles.

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- Noble Minion of Scribbling

For Next Level: 940xp of 2255xp complete.
940xp

Hall of Honour

1 HoH

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- RANDOM
Articles | 40xp

Pra'Eimus, the Grand Archer

' Not all arrows hit their target, and not all bows are designed to make the arrow flew farther, but not all targets can evade, if you do it right... ' - Pra'Eimus

- RANDOM
Lifeforms | 65xp

Farons, the Voidwalkers

They have no souls, but they live. They are formless, but they walked. They are unseen, but they reveals. They walk the dark plains, but they show the lights. And they were given a chance to choose side. And yet, they chose righteous. And that's the Farons. Creature that walks the void realm.


- RANDOM
Lifeforms | 55xp

The Athlran

The Creator had created Impthus out of the very essence of light itself. And so do all of his fellow followers. The Athlran glow endlessly, no matter where they are. They have a pair of white wings and their form radiates bright light, as the High Heaven itself.

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Guilds
“ THE GNOMES OF UDNALOR: Part I Upon entering the deep underrealm of Udnalor, one must first pass through the upper halls, which were the residences of the gnomes in days of past glories. Now they have abandoned the fading tapestries to the worms and moles, and an uncanny silence reigns, laid over the oaken tables like the thick layers of dust and humus. There may be creatures which now inhabit these areas: nests livid with giant maggots, rats and other vermin. The watchtowers and passageways which lead to the Overground are frequently trodden, however. After all it takes a great many small humanoids to hoist a single giant rabbit corpse back through the fathoms of earth. The gnomes primarily hunt giant rabbits with bows and arrows tipped with the subterranean poisons concocted by their best alchemists.”
ephemeralstability
“ A rumour of the knights of some powerful king that sleep until danger threatens the kingdom. The truth is that they were rebels, trying to split the kingdom. Once captured they were put into an enchanted sleep, protected from age and harm, until their aims have been carried out by others in which case they will awaken. There is a loophole in the spell in that trying to take one of their weapons will also awaken them.”
Cheka Man
“ Stormbound, the ship rolls hard over to once side. All that is not strapped down is tossed violently overboard in a splash of freezing water. There, on the horizon- a tower. Squat, it stands alone on a tiny island. However, it's the only land in sight, and any more of this ferocious storm will crush the boat to splinters. Taking shelter within the ornate entryway of the squat tor, the party notes with interest that no signs of life break the silence of the stone tower. As they take another step forward, they realise why. Traps. This is the fabled tower of Brenji, a rich merchant who wished none to share his enormous wealth. He constructed this tower to store his gold- trapped and ready for any potential thieves. But the ingenious pitfalls and scything walls are not the only dangers within the silent walls of the building. A guardian, left behind by Brenji, still stalks these very halls. A rattling hiss echoes somewhere from below...”
Incarnadine
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