Society/ Organizations

3 Votes


Hits: 623
Comments: 3
Ideas: 0
Rating: 3.5
Condition: Normal
ID: 7628


November 24, 2013, 7:54 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


The Lasting Company


During the Death Wars one unit was created filled with fanatics bearing unique tattoos that gave them an invaluable ability impressive in any military action: the ability to cheat death.

The Lasting Company

During the Death Wars several decades ago, Lasting Company was one of the most feared of all the units involved in the conflict. A group of handpicked men ready to give their lives up for their belief, the fanatical group was put thru inhumane trials of pain and morality to condition them to hold loyalty to only their religion, followed closely by the supreme leader. Those that didn’t make the cut were first held on base to “find a role suited to their skills”, when in reality they were being sequestered to keep them from leaking any information about the organization out and kept as stock for the final step in the process of preparing the chosen soldiers for their roles.

Once the final fanatical extremists were selected for the Lasting Company, the soldiers who didn’t make the cut had their eyes removed while still alive and then killed in a ritualistic fashion. The eyes were kept paired up and burned to ashes. These individual’s ashes where used to make the eyes in Phylactery Tattoos on the men, giving them a layer of immortality. This was used to fantastic effect by the leader of the Lasting Company, who was given wide leeway with how they were used in the war.

Many members of Lasting Company gained additional Phylactery Tattoos during their service, initially to replace tattoos that had been used, or promotion or other recognition of achievement, though towards the end of the war, the autonomy of the unit had been ingrained so thoroughly that the company would take the eyes out of anyone they killed or people who were just convenient to make additional tattoos for the unit. Some members of the company were caught with over 50 tattoos on their bodies and room for more. It was deemed the most reliable method of execution for their offences was prolonged drowning as others had shown the ability to withstand decapitation, even cremation, thanks to their Phylactery Tattoo.

The leader of Lasting Company and a number of its members are still unaccounted for to this day. Anyone found with a tattoo with soulless eyes has been considered guilty of being a member of the Lasting Company and subject to the bounty placed on all its members

Phylactery Tattoo

An image of person, either the victim of the ingredient gathering or a spiritual figure significant to the person getting the tattoo. The work is done with finely prepared inks and tattoo needles made from the bones of people, with the exception of the ink used for the eyes of the tattoo. The ink for the eyes is made from the ashes of the eyes of a person, leaving a magical vessel for their soul to be trapped in the body of the person getting the tattoo, giving that person an extra life to give up if they should die. Phylacteries that have been used have horrifying blacked out eyes like wells to oblivion.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 3 )
Commenters gain extra XP from Author votes.

Voted Gossamer
November 25, 2013, 7:30
Very nice, though a tad short. They probably could be used to best effect on villains as they might be too powerful for PCs. My only objection is that I want more. For instance, this lich-like existence, are they effectively undead?
Voted valadaar
December 3, 2013, 10:01

An interesting submission though it seems to go out of its way to be macabre.

Also, Death Wars seems an odd title :)

Voted Father Stabbingston
July 14, 2014, 20:44
I had to vote on this because I will undoubtedly entwine it in a future campaign. Tho if allowed to PCs I will have to tweak it to make it harder to attain. Willing victim and/or indispensable high ranking order member = tattooist , necessary evil but still evil. etc. It is a nice twist to allow prolonged life without the cliché resurrection necklace in high mortality campaigns.


Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.