Melee Weapons
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ID: 536


January 19, 2007, 5:17 am

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Sword of Anawaith


The Sword of Anawaith, named where it resides in the Ranger Guild of Anawaith…

Made 2,000 years ago of Anagard, the Great God of Smiths, he made it for the King of Feleign, after the King’s victory over the Demonic hordes with the help of the gods. It was intended as a gift and it stretched the life of the King thrice that of other men, but he became arrogant of his new skills and challenged the very gods themselves to a dual. He was destroyed and the sword was given to the faithful monks of Kasmir. There it stayed there for a thousand years, but the Kasmir people harassed the power of Gods and the Gods, just like the King of Feleign, was struck down. It stayed in the ruins for a hundred years before a ranger of Anawaith came from the capital of Caladin, He left with the sword and brought it to the Ranger Guild of Anawaith, where it has stayed since

Magical Properties:

It enhances the strength of the bearer. It creates an aura of flame, that do not hurt the user and protect them from harm. In order to work it drains the person of their magical energy. The wielder ages slowly while the weapon is in their perception.

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Comments ( 2 )
Commenters gain extra XP from Author votes.

September 5, 2004, 3:26
"Almost nearly immortal"?
September 5, 2004, 12:46
yes, it makes you very old, but eventually you die still

Random Idea Seed View All Idea Seeds

Which way is he going?

       By: Murometz

Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.

Encounter  ( Forest/ Jungle ) | January 15, 2014 | View | UpVote 8xp

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