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Plots
Crisis
Single-Storyline
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Comments: 12
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Rating: 3.75
Condition: Normal
ID: 1578

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January 26, 2007, 1:20 pm

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Starting Adventures

By:

Beginning adventurers have a hard time to find the right employment… let us try and help them!

Beginning adventurers have a hard time to find the right employment… let us try and help them!

This is to be a Codex of adventures suitable for beginning and low-level adventurers, whether they are in groups or loners.

Please, remember how it was hard in those years of youth, when nobody knew your name, and few would trust your abilities (or your integrity). These are the years when legends are made… and some are forgotten completely, become lost or die. These are often the years, that turn ordinary people into heroes or villains. Consider this… and have fun.



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Codex

Bedizens Traveling Dungeon By: Scrasamax ( Dungeons ) Plains - Rooms/ Halls

A traveling dungeon of canvas and props…

[ Show / Hide Submission ]   [ Visit Submission ]


Demonic Hysteria By: Scrasamax ( Plots ) Crisis - Mini-Campaign

I’ll tell you something, there was a demon in Widow Suvar’s Wine cellar. How do I know, ‘cuz I seen it that’s how I know.

[ Show / Hide Submission ]   [ Visit Submission ]


Escape from the Kitchens By: ephemeralstability ( Plots ) Crisis - Side-Quest

A huge castle whose foundations are crumbling…A murderer on the run in the caverns below.

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Escape From the Tower By: Dossta ( Dungeons ) Other - Rooms/ Halls

After waking up groggily in the middle of a floating wizard's tower, the players must find some way to escape before being slain by the beast that stalks them.  Time is ticking and the cat is always watching . . .

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Gathering of Gypsies By: Strolen ( Plots ) Duty - Encounter

Every five years the wandering nomads of the land have a large gathering bringing them together from all over. Unfortunately a town has sprung up on top of their gathering place. Live in peace and deal with each other or will the overlapping of two entirely different cultures clash in a bad way?

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Looking for Bethany By: Dragon Lord ( Plots ) Event - Side-Quest

Savage orcs, intelligent apes, desperate ghosts, and one very lucky little girl.
A curious little side-trek for starting level PCs.

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The Beast of Cragley Forest By: Dragon Lord ( Plots ) Crisis - Single-Storyline

A dangerous beast is loose in the forest.

Does the circus have anything to do with it, and if so can they help catch it?

More to the point, will they admit it?

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The Charter By: Scrasamax ( Plots ) Discovery - Single-Storyline

Arriving in a small village the adventurering party is drawn into a meeting of the Parish Guild…

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The Tribe of Talna By: Ria Hawk ( Plots ) Mystical - Single-Storyline

The Great Bell has been rung, and the Tribe of Talna has been summoned.  Now someone must discover why random people are suddenly traveling towards an isolated range of mountains.

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When the Raven calls… By: the Wanderer ( Plots ) Discovery - Side-Quest

I have fled in the shape of the raven of prophetic speech
~ Taliesin

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Comments ( 12 )
Commenters gain extra XP from Author votes.

manfred
November 29, 2005, 4:13
0xp
Character Hooks - a fine scroll with small and big ideas for starting adventurers.


Also see Adventurer Guilds.
Voted Ancient Gamer
December 5, 2005, 4:00
0xp
A good concept. Categorizing plots like this is a great way for GMs to quickly find what they are searching for. King submissions like these should be in sticky format.
Voted Mourngrymn
January 25, 2006, 10:56
0xp
I agree with what Ag said...
Voted Michael Jotne Slayer
March 23, 2006, 6:33
0xp
Let's all agree and get on with it. Yay!
Anyhows, I think these can be used beyond beginning adventures as well.
Lets say that we have been slightly evil GMs and stripped the PCs of their wealth and weapons etc. One of these plots would prove a nice way of "beginning all over".

Mike.
manfred
January 26, 2007, 13:13
0xp
A mighty BUMP!

Anyone knows of good plots that would fit into this Codex?
Voted Murometz
July 19, 2007, 16:33
0xp
missed this one. Great idea for a codex, manfred! Basically, what AG said.

GM: You're sipping an ale in your local tavern, when--
PCs: *palpable group sigh*
Mourngrymn
July 22, 2007, 9:05
0xp
Well, its been a while and there are still the same amount of subs linked here... need more please. :O)

/goes back into hiding.
manfred
July 22, 2007, 15:17
0xp
Actually, it has grown by a few... or was it only one?

Anyway, it needs more! HELP!
Voted Cheka Man
July 22, 2007, 11:03
Only voted
Murometz
October 6, 2007, 14:52
0xp
Found One! 2592
manfred
October 6, 2007, 15:04
0xp
Good find, though it is In Work... I wonder if it ever becomes public. :|
Voted valadaar
November 27, 2012, 8:10
0xp
Another great codex that deserves adding to!


Random Idea Seed View All Idea Seeds

       By: Alexia

A group of individuals* gather up and search for, "The rod of Lordly Might." Here's the catch, no just any individual is welcomed. There will be a meeting on sundown* in an old bar. As it is, a war is going on between the Eastern Front, and the Western Front. The bar/tavern is in the middle of both lands.
On the same night of the meeting, there's another meeting with the Red Rose (Eastern) and the Black rose (Western).

Once on the mission, there will be other individuals met and given information... there will not be an easy destiny, but nonetheless and adventure to remember.

***
I used INDIVIDUALS for the fact that you can be any species (just keep away from the elemental and supernatural creatures.). Here are some suggestions: Vampire/ress, Adhiel (Elf), Half-Adhiel (Half-Elf), Orc, Human, Half-Human...
Please do not be: Orc, Troll, Frost/Forest/Urban/Dessert Monsters, Giants, and Titans. Note that you can still be one, just preferably not one.

I used SUNDOWN for a realistic reason (Vamps, Giants, and others meet at night). You don't meet someone who works for the Eastern/Western Kings during the day. I expect some drunks, bar fights, and bloodshed in the story. Mild or no Language is acceptable (unless unexceptable by the MODS).

Ideas  ( Plots ) | March 31, 2005 | View | UpVote 0xp


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