NPCs
Extras
Criminal/Espionage
3.75
6 Votes

20xp


Hits: 1394
Comments: 6
Ideas: 0
Rating: 3.75
Condition: Normal
ID: 5860

Submitted:

Updated:
August 14, 2009, 11:14 pm

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Scruddle MacNare

By:

"I pick your fleas, you pick mine. Well, that would be if either of us had fleas. Haha, right?"

Scruddle "Mac" MacNare

Mac, as he insists on being called, is a goblin. Not your average goblin, that's for sure. His skin is an odd color; it is close to the blue-grey of his heritage, though less dirty with a slight pinkish tinge coming through, as if he had just scrubbed himself ferociously. His black hair is slicked back into a short pony-tail. His small fangs are quite white, and even his large yellowing eyes seem to sparkle in a friendly manner.

Mac wears modest clothing, ususally with a subtle glamour-weave to help increase his charm, and likes to admire himself in reflective surfaces. He isn't just showy though, he backs it up with connections all through-out the City of Towers underworld and even into some of the Noble Houses.

First and foremost though, Mac is a business man. He is always making deals and everone owes him a favor or two. Usually he doesn't get his hands dirty, literally and figuratively, but sometimes it comes down to him to get a job done. Which is why he carries his trusty Tattoo Dagger by the name of "Solution" concealed on his upper left arm.

In secret he likes to refer to himself as "Immaculate Mac," something he isn't quite, but it should be noted that his scent does not offend the nose. Frankly, he smells like normal soap. Not a bad smell, but certainly not normal for a goblin.

Equipment

Tattoo Dagger - "Solution" - A long knife that can merge into his skin and assume the appearance of thin dagger tattoo. He doesn't often display the fact that he has a dagger tattoo, but it can be noted if he is seen cleaning himself up. It can not be withdrawn as fast as a normal weapon. but it there as a security measure. Magic will detect the tattoo, but not its purpose.

Cologne Kit - A small pack of various fragrences known to be soothing to different humanoids. It is hard to consiously detect the scents over Mac's soapy scent, but the effect ususally puts the opposition at ease.

Soap - Yes, he carries a bar of soap for quick underarm and face washes.

Glamour-weave vest - A stylish vest with a minor enchantment woven into it to make Mac appear more dashing.

In your game

Mac is a cunning business man, and agreeable guy. He may be used as an underworld contact, quest giver, or a number of other things, and can provide numerous services in exchange for small favors or fees. If you're new to The City, you should probably find Mac. Or he will find you. He is slowly working his way up the chain of command and can always use an influential hand. His motivations are money and power, offer him these and he will provide for you. Cheat him at your own peril.



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Comments ( 6 )
Commenters gain extra XP from Author votes.

Voted Peppe Pepis
August 16, 2009, 11:12
0xp
Hey! Great character for settings like Eberron where the big cities host most humanoid races. Useful as an underground connection for investigations, smuggling and whatnot. A neat, useable piece of work.
Voted Siren no Orakio
August 16, 2009, 11:54
0xp
Pretty decent: A little about his motivations, and I think he could be a fairly solid minor NPC. I like the dagger, though, it seems like it would fit him.
Voted Dragon Lord
August 18, 2009, 8:26
0xp
Can't argue with any of that

A good, solid minor NPC who can be inserted into most city-based campaigns

Nice one Pieh -- clearly up to your normal standard

4/5 for a solid, useabe character
Voted Cheka Man
August 24, 2009, 16:24
0xp
I like this goblin.
Voted axlerowes
September 1, 2009, 16:16
0xp
Solid stuff this character has just enough charm and depth to be interesting without being distracting or confusing. I like cleanliness and vanity as the hooks for a goblin crimminal.
Voted valadaar
April 16, 2014, 14:55
0xp
This is a neat character - right now he's just a bit player, but with some more motivations..

Freetext



Random Idea Seed View All Idea Seeds

Which way is he going?

       By: Murometz

Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.

Encounter  ( Forest/ Jungle ) | January 15, 2014 | View | UpVote 8xp


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