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NPCs
Minor
Mercantile
3.6
5 Votes

15xp


Hits: 1784
Comments: 9
Ideas: 0
Rating: 3.6
Condition: Normal
ID: 5174

Submitted:

Updated:
July 26, 2008, 11:03 am

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Salihas the Thief

By:

"Looking for something?, a nice little suprise for the wife?; No. Or perhaps you are looking for that which you cannot buy on the open market.. Yes.. well whatever it is, we no doubt have it."

Appearance
Salihas is a young man in his mid twenties with a tousled mane of dark hair, and a small goatee. Tall, thin and suprisingly agile for a human, he would almost be mistaken for an elf, were it not for his ears.

Salihas usually likes to dress in expensive clothing, preferring not to look like the ordinary scum on the street.

History/Background
Salihas grew up in a relatively small village on the outskirts of Minoria, a large trading port town, with his parent, in a small hut. His family, although poor still scraped by always managing to make ends meet.

Salihas did not like to see his parents living in such poverty and vowed that he would never live a poor mans life, that he would one day save his parents from the eventual financial ruin that would no doubt cripple them in the future.

In order to help his parents earn more money, and in the hope that he could drag the family out of their increasingly dire situation he began to work in one of the taverns in the town; The Black Moon. It was there that Salihas began to work for Karim Salir, the owner of the Black Moon, and local crime baron.

At first Salihas was just sent on errands, deliver this package to there, bring this letter here, etc, the pay was good as well and he was now bringing in a tidy sum of money, while it wasn’t enough to help his family enough as it should, it did help.

As Salihas grew older and reached twenty, he was working full time for Karim, as a thief and on occasion, the odd enforcement job. By now he had brought together a tidy sum, and went to give it to his parents, but they had heard the rumours of what had been happening and were reluctant to take the money as they suspected it had come from dubious origins. Enraged at this he stormed off completely furious at his parents, he gave them the money in the end telling them that all he wanted was a better life for them. After that he vanished back into the city never to see his parents again.

Since then he has been deeply involved in crime, but when he found out that Karim had even listed his family as people to extort money from without his knowledge, he went completely overboard and had him killed through an assassin. He then proceeded to take over what had been Karim’s operation and make it even more profitable.

Today Salihas runs a black market and information service, with the occasional bit of extortion and theft.

Special Equipment
Salihas has no special equipment as such, aside from a small dagger with serrated edges, which he took off Karim, and which he uses to display his authority.

Other than that he wears a suit of fine clothing, and is usually surrounded by his cohort of bodyguards.

Roleplaying Notes
Salihas is a highly emotional man, quick to anger and to frustration, but beyond his outer aggressiveness, there lies a sinister and malevolent intelligence, and a sharp set of wits, which he will use to his full advantage.

Plot hooks
Salihas has had something stolen from his warehouse were he keeps several items of high value, and is extremely concerned about getting them back.

The PC’s hear about this from a friend of theirs who has contacts in Salihas’ illicit operation, who say that he is on the lookout for some hired help to get his goods back, he doesn’t want to send his own men for fear that the authorities would be onto him and his little scheme. The PC’s will have to be cautious in how they handle this one, that is if they accept.

Salihas is offering a substantial reward for their return.

Other possible ways the PC’s can get in touch with him

One of the PC’s in the party notices that something has just been stolen from them and looking around they spot a man running as fast as he can towards the alleys. If they give chase they will finally corner him in a dead end alley, were he will stop and throw himself at their mercy, he give the stolen item(s) back to the PC(s), and tries to keep them quite about it and in return for not killing him or bringing him before the towns authorities, he will grant them access to his market.



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Comments ( 9 )
Commenters gain extra XP from Author votes.

Kassy
July 12, 2008, 9:05
0xp
Plot hooks to be added soon.
Kassy
July 12, 2008, 9:19
0xp
Updated: Done and done!
Voted chilled
July 12, 2008, 9:30
0xp
Very nicely done.

Why is he offering a substantial reward and why isn't he sending his men to do it.

Is there something that he perhaps doesn't want to be known?
Voted valadaar
July 20, 2008, 19:59
0xp
Good background for a master thief, but this needs to be put through a spellchecker.
There are lots of options above and beyond the built-in one here. Putting in that extra effort will help make your posts better.
Kassy
July 22, 2008, 7:09
0xp
Okay then i'll do it, thanks.
Kassy
July 26, 2008, 11:02
0xp
Requested spellcheck completed, no more errors and a nice sub to have.
Voted Cheka Man
July 28, 2008, 13:52
0xp
I like his motives.
Voted Silveressa
July 11, 2011, 17:17
0xp

A very believeable thief with some solid motivations and capability. He coudl make for a nice mentor by less skilled rogues, or a shady patron for the PC's as part of a thieves campaign.

Voted Dionysus
June 4, 2012, 14:45
0xp
A canny character, one I would someday like to use, maybe even try to play.


Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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