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Plots
Duty
Side-Quest
3.5
8 Votes

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Comments: 4
Ideas: 0
Rating: 3.5
Condition: Normal
ID: 20

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Updated:
October 24, 2005, 4:44 pm

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Sacrificial Tremors

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They enter a town and see a large crowd surrounding something that cannot quite be figured out. They soon realize that the town has gathered around a woman tied to an old wooden construction that is created to allow her neck to hang over an open a crack in the earth.

They enter a town and see a large crowd surrounding something that cannot quite be figured out. They soon realize that the town has gathered around a woman tied to an old wooden construction that is created to allow her neck to hang over an open a crack in the earth. A ruthless looking man is standing nearby with an ornamental looking knife. Next to him an elderly man is speaking to the crowd. Listening, they realize they are going to sacrifice this woman and let her blood spill into the earth to appease the gods of destruction and save their city.

Further questioning of those in the crowd lets them know that this town has been sacrificing people for over 50 years. The sacrifice stops the earthquakes that threaten to destroy the town. Whenever the earthquakes start, the town has a lottery to decide who will be sacrificed.

1) If the players decide to interfere they may eventually find that a demon is trapped down below in the crevasse and fresh human blood strengthens whatever power holds it at bay. The tremors are it fighting its weakening bond.

2) Perhaps an earth giant just passes by occasionally causing the earth to shake and the people believe that it is their sacrifice that stops it when it is only that the giant has left the area.



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Comments ( 4 )
Commenters gain extra XP from Author votes.

MoonHunter
November 5, 2005, 14:20
0xp
Does nobody want to comment on Strolen's posts?
Voted Spark
February 1, 2006, 17:07
0xp
I will!

Well, it's a cool idea. Kind of short, but unique, and the sacrifical system bears a lot of resemblence to "The Lottery". Also some nice twists at the bottom. Still, I'd like a little more elaboration on the history of the people and the town, and perhaps even more ideas to chew on for plot hooks. But it's definately enough to get an adventure started!
Voted valadaar
April 26, 2011, 10:50
0xp

A great little darkside to bring to a city the PC's thought they knew well.

"Wait, what kind of lottery???"

 

 

 

 

Voted PoisonAlchemist
August 12, 2011, 1:14
0xp

Good, usable, inseartable almost anywhere, able to be fleshed out by the DM. I particularly like that there is more than one option for explanation. 



Random Idea Seed View All Idea Seeds

       By: ilya

While traversing the tractless deserts of Shezmu, the pc's come across a travelling caravan led by Vual, the Demon-Camel, the Lord of Lust, the Thrice-Humped...Vual is cursed to only be able to assume one form outside the Abyss, that of a rather large, golden-skinned three-humped camel,with a frog-like, black, barbed tongue......

Vual is the demonic manifestation of Lust...his followers, a cult of truly disturbed individuals, engage in bizarre orgies, travelling the desert towns, "entertaining" the desert folk with their perverse antics...

Vual's Rapture is what the cultists call their monthly festival, where they perform perverse rites to honor Vual...ofcourse folk come from great distances to witness the festivals, despite themselves, and the Cult of Vual welcomes all...

Surprisingly for such a hideous creature, Vual has the power to beguile and charm with his magical voice. His voice will always sound to pcs as the voice of the person they most desire...his followers also gain this ability slowly over time...

When the pc's meet with Vual, he tries to seduce them into joining his cult. If for whatever reason the pc's resist..well then... Vual would probably kill them for sport, as a lesson for those who "resist Vual's love"....

Encounter  ( Other ) | January 27, 2005 | View | UpVote 1xp


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