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Comments: 6
Ideas: 0
Rating: 3.75
Condition: Normal
ID: 237


October 24, 2005, 4:43 pm

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Ruby of Par


A startling red ruby with fine cuts that sparkle brilliantly in any light. When successfully balanced on the flat of a blade it rises into the air a swirls around protecting the wielder.

The first incantation of the ruby was a parlor trick created by a poor magician, Par, to simply have the ruby hover and impress some people enough earn a few stray coppers that people may throw. With the money and his concentration on bettering the small act he used his power to make the ruby able to smack thrown copper out of the air to better entice spectators to throw money at him.

He soon had the ruby enspelled well enough to block even the most deftly thrown copper. The young rich in the city quickly helped his fortune grow as it became a contest to see who could hit the street magician. Only one has known to be able to get through the rubies protection. (possible plot point)

Magical Properties:
Once balanced successfully on the blade it swirls around the wielder for 1-4 minutes protecting him/her from any attempt to hit with an inanimate object. Punches and kicks will not be blocked. Will block any human wielded weapon size. Large giant size weapons will hit the ruby like a baseball.

To balance the ruby on the flat of the blade takes good agility and concentration for the way the ruby is carved does not lend to it being easily balanced.

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Comments ( 6 )
Commenters gain extra XP from Author votes.

Ria Hawk
October 1, 2002, 23:24
An interesting twist involving the man who got past it: the ruby is not in the hands of sensible PCs, but in the hands of an evil fighter. This could lead to a very interesting adventure: the PCs would have to not only find the bad guy, but the man who can get past the ruby, AND keep him safe long enough to help them.
August 25, 2003, 4:24
Would the evil fighter not have been the one who got past the ruby and killed the magician?

The ruby could be quite usefull for those with a high dex..

Plenty of posibilitys with a host of plots to be attached to it.
-Retrun the ruby
-Just get rid of the "thief"
-Revenge the fallen magician...

Just to name a few.
July 27, 2005, 21:35
If they Ruby doesn't block punches, wouldn't it not block weapons too?
July 28, 2005, 8:43
So if you threw a human being at him, the ruby would not block him. It is all about the inanimate objects.

And it does have limits on mass and energy transfer, as seen by giant clubs whacking it like a baseball into deep left field.
Voted Chaosmark
January 20, 2007, 16:53
An interesting concept, yet as with most of the 'starter' submissions, it could use a bit more work. Perhaps someone can make a plot to go with this and link them?
Voted valadaar
April 8, 2014, 9:56
I think there is a place for such small items. Its reasonably complete and an interesting idea.

Random Idea Seed View All Idea Seeds

       By: ephemeralstability

On route from Geli to Nekrass the characters meet a peasant boy on the road. He's wandering in the direction from which they've just come. If this seems a little bit incongruous, they may wish to ask him a few questions. He's perfectly willing to talk: he's called Lamish and he's run away because he knows he is the heir to the throne of Geli and his parents didn't believe him. How far is his home? About five weeks walk from here. How much has he eaten? Nothing. Has he drunk? Only from the filthy roadside ditches. In short, it's a wonder he is still alive. And yet he seems perfectly healthy.

Is he a thief, waiting for travellers to trick? Is he lying because there's something more sinister under all of this? Is he telling the truth? And anyway, what should the characters do? Do you take him to Geli? Do you try to find his parents? Or leave him to make his own way?

Encounter  ( Locations ) | September 23, 2003 | View | UpVote 0xp

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