Items
Jewelry
Magical
3.33
3 Votes

8xp


Hits: 1237
Comments: 4
Ideas: 0
Rating: 3.3333
Condition: Normal
ID: 5541

Submitted:

Updated:
January 6, 2009, 2:58 pm

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Naylor's Ring of Silence

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The wizard entered the inn, quietly activated his ring and the noise around him of chatting people, clinking glasses and munching of food fell silent. *Peace, perfect peace* thought the wizard.

Full Item Description
A bloodstone ring set in 18-caret gold with (insert magical symbol here) carved into it.

History
Samuel Naylor was a wizard growing old in years, who had reached the age where he liked to sit in peace and quiet, to work on new spells, read or just contemplate, but he found himself frustrated by the noises of everyday life. Talking people, rattling wheels, barking dogs and other normal noises got on his nerves. Also, when making a new spell he once said part of it without meaning to whilst creating it, and a purple beam of light shot from his staff and made spikes grow out of his favourite armchair.

So to ensure the peace he craved and make the creation of new spells safer, he enchanted a bloodstone ring. When he turned it three times to the left and tapped it, it caused a pall of silence that, unlike that of The Staff of Silenceonly lasted within fifteen feet of the wearer of the ring. All sound within that area became tottaly inaudible to the wearer of the ring and everybody else. To turn the spell off, he turned it three times to the right and tapped it.

Magic/Cursed Properties

The disadvantage when wearing this ring in the "on" position is that no verbal spells can be cast, nor can the wearer or his friends make themselves heard or hear anything. Even if taken off the finger when "on" the spell still continues until the ring is "turned off" by being turned three times to the right and tapped.

Plot Hooks-The PCs find this ring without knowing what it is, and one of them accidently activates it without knowing how to turn it off again. Cue much frantic miming until the PCs finally manage to switch the magical affect off.

-The PCs must use this to kidnap somebody/break into somewhere without attracting unwelcome attention.



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Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted Murometz
January 6, 2009, 16:42
5xp
A nice basic silence spell item, but i like this sentence...All sound within that area became totaly inaudible to the wearer of the ring and everybody else. Another minor version of this ring could be just that, leaving off "...and everybody else". Golden Silence, but _only_ for the ring's wearer. :) Meant to be worn by insomniacs and those truly seeking silence (studying at library, etc), but at a cost.

"Why isn't bob reacting to those stampeding buffalo behind him?"
Voted Maggot
January 7, 2009, 10:11
5xp
Not a bad item. It would certainly make for a lot of amusing scenarios, I imagine.
Voted valadaar
January 8, 2009, 8:30
5xp
An okay minor item, though I cannot think of many mages who would willingly make themselves so vulnerable to the assassins's knife.
Ramhir
September 24, 2010, 15:31
5xp
But a good item for a kidnapping or such. Move up to the victim, switch on the ring, and carry them off. Also good for a villain that wants to torture someone without alerting the neighborhood.

Freetext

  • Associated ideas.
  • silly


Random Idea Seed View All Idea Seeds

Which way is he going?

       By: Murometz

Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.

Encounter  ( Forest/ Jungle ) | January 15, 2014 | View | UpVote 8xp


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