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ID: 7105


November 22, 2012, 1:00 am

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Lillett's Needle

An unassuming sewing needle, five to six inches long. Certainly nothing out of the ordinary.

One could hardly think that a sewing needle could be anything sinister. After all, it's nothing but a pointed rod of metal, several inches long; it's about as mundane as one gets.

This particular needle was one of a set of twenty owned by a house-wife, several centuries ago. Her name was Ilken Lillett, and she was well respected amongst the community as a cheerful family-woman of a struggling but cheery household. Nowdays, the name Ilken Lillett is synonymous with pain and sacrifice. Ilken Lillett had a secret love for necromancy, and her life came to a point where she had to choose between her art or her family. So one night, she plunged this needle into her womb, and took the life of her own unborn child. With the needle still inside her and her child, she drew the life force of her own husband and children away, using their energy to re-animate her unborn child. This needle was discarded on the streets by her after her horrific act, but these simple, practical things such as needles have a way of being scavenged and re-used.

Lady Remkan was the first to use it. She found it on the cobblestones and collected it, cleaning off the caked-on blood in a fountain without even a thought of what the red stuff could be. It soon found its way into her sewing box with all her other needles. It lay there unused for months, before by chance, she picked it out to sew a new lining on the leather-lined gloves which her husband, Lord Remkan, wore religiously.

The evening after, when Lord Remkan returned home to his wife after a busy day of jostling peasants and scoffing with the gentry, he appeared to be drunk, he entered the kitchen and complained to his wife that the gloves she mended had become tight over the course of the day and now he couldn't remove them; his hands itched terribly! The Lady rolled her eyes and fetched a pair of scissors to snip off the gloves. When she did The Lord and Lady both screamed as - when she snipped away the fabric - the leather fell to the floor. And so did the flesh of Lord Remkan's hands. All that remained were the bones and sinew of his hands, still able to flex and squeeze, thanks to some unidentified, unholy energy.

The needle was never considered as the source of Lord Remkan's malady, and it was subsequently traded on through time, as such objects always are.

The fel energies used on the foetus the needle was implanted in leeched over into the metal of object, instilling within it some dangerous qualities; any piece of clothing made or mended by the needle will slowly rot away the flesh of any living thing it touches, over the course of a day. It will also rot wood or other organic materials. Any bone left behind will remain animated, causing the person to have become part-undead. The skin won't hurt, but it will itch while the rotting takes place.

In addition, if someone were to stab someone with this needle, their skin will begin to die slowly, radiating out from the wound. Digging away into the healthy flesh around the wound will stop this process, otherwise the victim would lose all of its flesh in a few days.

The current whereabouts of this needle are unknown. Probably laying forgotten in the sewing kit of the house-wife next door.

Possible uses

 - The enemy has built a wooden wall around their encampment... it can't be scaled! Using this needle, the infiltrators could sew a square of material to lay against the wall, rotting it over the day. Then, a good boot to the rotted area will let you in!

 - Zombie Dogs! - The party needs to find a way to scare a family out of their old manor home so it can be searched for that treasure...! One of your party happens to have this needle and an idea - Sewing a couple of suits for the dogs or stabbing them with the needle will eventuate in their flesh falling off, leaving animated skeletons of dogs - after letting a couple of these loose through a broken window, the family will be gone before their bags are packed!

 - Torture/Interrogation. "Hah! What, you think a single little needle prick to the gut is gonna make me talk!? You're crazy!"

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Comments ( 7 )
Commenters gain extra XP from Author votes.

Voted Ted
November 22, 2012, 2:50
Very insidious- and quite easy to slip into a secure location.
Voted Forganthus
November 22, 2012, 18:11
I think the best part of this sub is the disturbing little story at the beginning. I'm taking notes--this is where evil artifacts come from. The simplicity is nice, too. It's what you get when you cross needle + undead. I can imagine a bad guy wielding one of these, poking people that annoy him, and leaving a trail of demi-zombies in his wake. Or a bunch of animals in the forest. Could you use it to make an army of zombies by sewing bags over the heads of some villagers?

I've tried, but I still can't imagine sewing anything on to a wall.
Voted Strolen
November 24, 2012, 3:04

Cloak of flesh eating.
Voted Scrasamax
November 24, 2012, 9:48
Is there anything that limits how many times this can be used in a set amount of time, it wouldnt take much for a single rogue to turn a town into a raging cauldron of paranoia as the newest zombie plague starts spreading, or turn a small village into the Village of the Rotting Dead
November 24, 2012, 21:05
you raise a good point; and perhaps even adding the 'stab effect' was even a bit of overkill; it didn't need any more special abilities over the sewing effect.
Voted valadaar
November 26, 2012, 9:47
Very dark. The only problem I see is that she would infect herself while trying to stab the fetus.

As for the village of the rotting dead,yes - the potential for abuse helps make this a dangerous item and why a major plot could be wrapped around it. It could be used as a subject in a fantasy thriller.
November 28, 2012, 11:47
Also, a 6" need would be absolutely scary!

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Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

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Encounter  ( Any ) | June 20, 2014 | View | UpVote 5xp

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