Hand-melt: As your hand nears the lock it goes limp and sags, the closer you reach, the more fluid and droopy your hand becomes. At very close range, globules of flesh start dripping onto the floor where they slowly solidify back into fingers and knuckles.
Animated mechanism: You insert the key in the lock, when you hear a crunching noise. You look down. You’re holding a key-hilt, and the lock is grinning back at you with an array of evil-looking teeth. Thank goodness you didn’t try to get close and pick that lock…
Chinese finger trap: The glyph’s magic keeps you held tightly (even tighter if you try and pull away) which is not good if you can hear approaching footsteps. Amputation is often the best way…
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- Glyphs and Pylons - I Dungeons By: MoonHunter
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