NPCs
Minor
Mercantile
3.9
5 Votes

23xp


Hits: 2009
Comments: 10
Ideas: 0
Rating: 3.9
Condition: Normal
ID: 5645

Submitted:

Updated:
February 17, 2009, 10:57 am

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Cheka Man

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Joseph Random

By:

Some people have neither good nor bad luck; they instead have a certain whimsy of fate attached to them, placing them at the center of bizarre events whether they wish it or not. Joseph Random is one such individual…

Appearance

Joe is a fairly normal, bland-looking man, with short-cropped brown hair beginning to go grey around the temples, a perpetual five o’clock shadow, and eyes that seem to be permanently set into a skeptical squint in a face that has been creased by a difficult life. He always seems to have a lit cigarette hanging from the corner of his mouth or in one hand, even in places where smoking is prohibited.

He prefers to wear simple, cheap cotton T-shirts and equally cheap blue jeans; if he has to play at being dressed up, this often simply means he pulls a button-up shirt on over the T-shirt of the day and wearing black running shoes rather than his more common steel-toe boots. Always present in one pocket, regardless of any conditions, is a small hip flask full of cheap, vile, and hideously strong liquor, which he occasionally takes a sip from at odd intervals - although observant individuals will notice that he seems to sip a bit more often when his employer, Audrey Adison, is in the area.

History/Background

Joe, unfortunate soul that he is, has been denied the touch of regular mortal luck, with the highs and lows known to common men. Where others might gamble at a slot machine and either hit a jackpot or, more often, simply lose their money, Joe will instead have the machine dispense a secret message meant for a spy who has just come in the door, or a holy relic which an angel will drop by and ask him to deliver to a location on the other side of the world in three days, lest the world be undone by some horrid evil from before time.

In either case, Joe would simply sigh, take a sip from his hip flask, and offer the entity facing him a cigarette before either turning the secret message over or looking for a phone to call his boss about yet another unplanned leave of absence. He’s quite used to all manner of wildly bizarre things coming into his life, to the point that a chorus of angels on his lawn first thing in the morning can wait until he’s done fixing himself a cup of coffee and some toast, and the presence of a thirty-meter-tall horror from beyond space and time is less important than keeping his cigarette lit. Other people mistake his attitude for bravery; Joe will be the first to admit he’s neither brave nor a hero. He’s just been faced with so much of the bizarre and unnatural that he’s become utterly numb to it. In his rare moments of good humor, he’s willing to point out that it gets hard to faze him when the most normal part of his life is going drinking with his boss, who is a vampire with fastidious tastes about unpolluted blood, his coworker, a handsomely gorgeous Fabio lookalike who turns into a fluffy pink poodle (much to the shame of the rest of the pack, who are all ferocious werewolves), and an elven princess who has a rainbow mohawk, brass knuckles, and a mouth fouler than a sailor.

Special Equipment

Honestly, he doesn’t have any. The only things he’s certain to have on him are a half-empty pack of cigarettes, a lighter, and his hip flash, usually half-full of truly vile liquor. He has these simply because his employer refuses to drink ‘contaminated’ blood; if Audrey were to ever somehow lose his need for blood, Joe would ditch his smokes and booze overnight, with no noticable effect on his appearance or attitude.

Roleplaying Notes

Joe’s entire attitude is simple: no matter what he happens to be facing, from rescuing a kitten in a tree to the rising of Great Cthulhu, he’s utterly calm, showing the kitten in the tree the same degree of concern as Cthulhu. The only things that have the ability to agitate him are running out of cigarettes or alcohol, particularly if his vampiric employer is around. His attitude is neither courageous nor suicidal, although those who don’t know him might think it is. He has, simply, not only been there and done that before, he undoubtedly gets Christmas cards each year from whatever blasphemous horror happened to be involved.



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Comments ( 10 )
Commenters gain extra XP from Author votes.

Voted Siren no Orakio
February 17, 2009, 16:46
0xp
... I feel as if this was somehow my fault.

Also, what, exactly, does he do for this vampire? Or even approximately?
Kassil
February 17, 2009, 19:06
0xp
Whatever he needs to. In general, Joe works fantastically mundane jobs that turn out to be utter chaos - working at the deli that Audrey's "father" owns a chain of, only to have it invaded by two different tribes of urban pixies who go to war at night using the sandwich fixings and leaving an utter mess.

His job description is essentially 'retainer'; he and a Jeeves could share some fascinating stories, if either ever got to the point of griping rather than being stoic about it all.
Voted Cheka Man
February 17, 2009, 20:25
Only voted
Voted Scrasamax
March 2, 2009, 16:34
0xp
So we look into the soul of a man who has seen the fantastic and the unbelievable, and instead of rapture and awe, we find something a little bit closer to the truth. It's only fantastic the first time around, after that the amazing simply becomes oppressing.
Kassil
March 2, 2009, 21:29
0xp
"Buddy, I don't care that you're the Metatron. Glaaki dropped by last night to tell me a new Revelation, Thor insisted I go drinking with him that afternoon, and I woke up today with a message from Zeus on my answering machine, telling me I was a new mother. Sod off, I haven't had my morning smoke and coffee yet."
Voted Michael Jotne Slayer
March 3, 2009, 2:24
0xp
Joe Random indeed. The name caught my attention. The setting would need to be pretty narrow for me to use him though. A little Sandmanish, Hellbazerishy thingie:) But that's just my opinion. A good quality submission Kassil.
Kassil
March 5, 2009, 23:43
0xp
Really, Joe was spawned entirely by a trait in GURPS - the Weirdness Magnet trait, and a reference to it in the IOU book, as well as the 'Unusual background' trait stating that 'was raised by Orthodox Jewish ninja werewolves' didn't even come close to being odd in that setting.

Joe is the poor mundane guy who gets forever caught in situations of paranormal and supernatural origin, far more than any Epic Hero. He really is the Everyman, the poor sap.
Voted valadaar
March 10, 2009, 11:31
0xp
I find this fellow quite amusing, though don't have a direct use for him myself. I'd like to see stories with him in it though.
Kassil
March 24, 2009, 23:01
0xp
That was his initial role; I made him with intent to write about his reluctant misadventures.
Phaidros
September 20, 2011, 18:19
0xp
Once a player in our GURPS group took weirdness magnet, thinking it would be easy points. Our DM mercilessy exploited it.... Good times, in hindsight.

Still, I can not help but wonder how a Christmas-card of the Great Cthulhu would look like....

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Tambourine

       By: Yokima.van.zephrill

Tämbourine is firmly placed on my back ,to unsheathe this sword I simply have to say "re clouse" meaning come to me or i can just reach over and unsheathe it the old fashioned way. This sword was created to my liking tambourine is made of raw-like metals I found in different regions as I begun to forge the metals together, I’ve noticed that the raw metal materials were different pieces to a wide variety of swords that were used the past and present, being so most blades have a sheer grey texture Tambourine’s blade became black as the depths of the oceans. The blade expands to 6” which weighs 426lbs the sapphire jewel placed on the tip of hilt (upper middle center of the base) it emits a aura texture of purple which weighs 24lbs the jewel is un-breakable it negates magic for tambourine has a mind of its own only belonging to me it finds a worthy opponents who doesn’t use magic or any type of power to their liking which I can agree with(who would want an opponent that abuses their powers to kill for no reason or to avoid dying by honor tambourine fights with honor and accepts its glory or defeat) I’ve named the sapphire Sophia because not only that its rare and radiant it resembles my burning passion for my love Sophia. I made the hilt to be a length of 15 inches its frame is created with fine katchin (very thick and heavy metal) it alone weighs 50 pounds its texture is black like mixture of, I made it to be a cruciform hilt so it has room for two hands. I I made the blades hilt aprox. 2”, the blade is double-edged but the left side of the swords frame can block and or negate ones attack if needed, it weights 500lbs making it nearly unmovable. To go up against this sword is to quickly find your own death. Tambourine is a twin sword to Terra.

Ideas  ( Items ) | February 20, 2010 | View | UpVote 1xp


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