7 Votes


Hits: 3838
Comments: 3
Ideas: 0
Rating: 3.6429
Condition: Normal
ID: 1010


October 24, 2005, 1:52 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


Derry Pine


...and the crow spoke of an age of eternal night and of the devouring of the sun. The sea will boil the blood of the maker, the sky will flood with a dark pestilence raping the land of all its bounty, and the mounds will break loose what death had acquited… So is the propecy of the end.

“I admit I cannot withstand it’s corruption, I am no goodly man but i do not wish for the end. Too much anger rests in Kadagan as well, who will keep it safe?” Nerrad the Transmuter

Special Equipment:

1. Onyx Heart of Unremitting Darkness
2. Sightstriker


Her people are not outstanding in anyway, brown hair, brown eyes, tanned skin and of average build. Derry is the image of everything he people aspire to be, she is alive, vibrant, cheerful, sincere, and uncompromising.
She is athletic, and tone, with red on her cheeks form the sun with small freckles on her nose and shoulders. Her smile is infectious and her gaze is mirthy and uplifting. Hiding beneath it all is a solemnity that she sometimes shows in brief moments.

Background:The daughter of Rhonic merchants on the gold road, Derry’s people are well traveled and accustomed to many rises and falls of fortune. At the age of 6 her caravan came under attack by inhuman brigands, he parents were killed and consumed by the beasts. The creatures had thier fill of feasting and paid no heed to the solemn and shocked child, and they left.
Days later another caravan passed and found the child, wide eyed with hate and anger. They took her and gave her to a monastic orphanage deep in the pine forest. As is the custom of all orphans is to take a surname if they didn’t know thiers, Derry became known as Derry of the Pines or Derry Pine.
Derry was somewhat of an outcast from the other children, she paid attention to her studies but did not express much to anyone, she bottled up all that rage and hate, and was uncomfortable around the other orphans. Early on she decided that this place was not for her, she would constantly escape into the woods, only to be picked up by the game wardens and returned tot he monastary.
At age 15 she convinced the monks to let her go, she thanked them and left, with 2 others, the clothes on her back, and a trinket that she believed was her mothers.
It was not soon out that Derry and her companions were accosted by brigands. she thought for sure she would be sold into slavery or prostitution, or worse. Fortunately a hero came to rescue her. A reddish plate-mail clad warrior atop a brilliant stallion. The villans were soon dispatched by the hero who introduced himself as Sir Anthony Black.
As fortune would happen they would meet again, and lead to her ensuring the safety of the world.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 3 )
Commenters gain extra XP from Author votes.

August 24, 2004, 22:37
Interesting intro- I would have expected the real character to have more to do with it. I don't get any sense of Derry's personality or needs or anything such as that.

August 24, 2004, 23:08
Was tired, will try to finish it up. (:
Voted valadaar
January 8, 2015, 13:04
The names of the undescribed equipment, and her description are the best parts of this one. She has had her parents killed by orcs or equivalent, and she has been rescued by a prince/knight, so it treads some very well trodden ground here.

I have no idea how the summary relates to the main part of the submission.


Random Idea Seed View All Idea Seeds

Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 6xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.