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ID: 5512


December 19, 2008, 10:59 pm

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Cheka Man

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Banner of Shadows


"That not normal dark. My eyes can not see in it." - Bloodrock, Orcish Warrior.

The Banner of Shadows
A Banner of Shadows appears as a pitch black flag with an intricate pattern of almost glistening darkness woven upon it’s soft surface. The Banner is usually attached to a dark wooden or blackened iron pole. When you raise it above your head and whisper the dark words of it’s activation you will find yourself in the protective hands of The Shadow.
Shadow Magic. Much like chess, it is easy to learn (compared to most wizardly pursuits) but can take many lifetimes to master. The Banner of Shadows is a magical item created by many Shadow Casters as an initiation device. It teaches the basics of weaving shadow into an item for a stealthy effect.
Magical Properties
To Activate:
Raise above your head and whisper the phrase or word of activation. This is usually a phrase asking for the blessings of Shadow, and there are a few standard ones, but can be whatever the creator desires.
What does it do?
When the Banner is overhead and the correct words are spoken you will be momentarily blinded, do not worry this is suppose to happen. Only in the darkness will you have perfect clarity. You won’t see this, but the ones around you will. The Shadowy design upon the flag will crawl about and expand and reach out it’s tendrils of darkness, shrouding everything within twenty paces in all directions.
You will notice at this time that you, and only you, can see everything that the darkness touches with shocking clarity. The darkness will move with you, but it will be loathe to leave an area to the light so you must coerce it with sweet words and promises of more things to shadow. 
OOC Notes
- 20’ Radius of Darkness centered on the one holding the banner. No light penetrates this darkness, and only you and others touching the Banner (or something else directly touching the Banner) can see in this darkness.
- Works best in already dark areas. Perhaps the darkness can reach farther in natural darkness. Might not work at all in open noon-time daylight.

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Comments ( 7 )
Commenters gain extra XP from Author votes.

Voted ArchPegasus
December 19, 2008, 23:23
Only voted
Voted Cheka Man
December 20, 2008, 0:21
Useful in a battle situation or to escape from the city guards.
Voted Murometz
December 20, 2008, 0:45
nice flavor and description on this one.
Barbarian Horde
December 20, 2008, 6:00
Nice. You could see it retreating when spells of light are cast, only to return later.

Will there be more to Shadow Magic, seeing the freetext?
Voted Scrasamax
December 20, 2008, 9:03
I think it is a nice touch that this is a basic instructional item for shadow enchanters, and that you have to entice the shadow to move away from a bright place with sweet words and promises.
Voted manfred
December 21, 2008, 11:15
Not bad at all... a good characterization of the Shadow.

Short and shady. :)
Voted valadaar
February 22, 2013, 14:31
I like this item - simple and evocative.

Link Backs


Random Idea Seed View All Idea Seeds

The Needy Dead

       By: Murometz

The PCs are hired by undead to rid their village community of an invasive necromancer.

As the PCs make their way, wherever they are going, they spot two zombies. The zombies approach but before the cleric can turn them, one starts throwing coins at the PCs while the other pleads with them, unable to pronounce the letters "L" and "H" due to some missing gums. "Peeth 'arm...coin...peeth issen!"

If the PCs don't slaughter the two zombies immediately, they will eventually come to learn that the two were chosen to find help by their brethren. The zombies want to hire the PCs to rid their community of an unwanted pest. An opportunistic necromancer.

Apparently, a small benign community of undead have taken residence in an abandoned village, living out their undeath as peacefully as the undead can. Recently, a malicious necromancer has invaded the village, and plans to enslave the entire populace with his malignant spells, raising a small army.

The PCs must battle the vile necromancer, even as he animates the very folks who hired the PCs in the first place, to slaughter them.

Encounter  ( City/ Ruin ) | December 11, 2015 | View | UpVote 4xp

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