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July 22, 2007, 3:06 pm

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30 People about the Battlefield

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Besides commanders and soldiers, there are others that are about every battlefield.

This submission is not about soliders and commanders, it is about those other people who are round the clash of armies.

) Campfollower
) Campfollower wife of a solider
) The noble camp follower (high class with her own servants.. for the officers).
) Goul, loot the bodies
) Goul, Child looting bodies
) Grave Digger
) Grave Diggers bigger assistant
) Master of Mortuary
) Real Goul
) Priest
) Priest’s trainie
) Healer
) Nurse/ Nun who is looking for her love in all this warfare.
) Freelance armorer (sells gear to soldiers and buys it from gouls)
) Ghost following the Army… was a standard bearer
) Lurking Desert (can’t seem to get far away, now trapped behind the enemy line).
) ) Tourist and his wacked out wife who like the gore and blood as it seems to make their life exciting.
) Grave Train Driver… Takes bodies back home.
) Wronged man looking to assasinate a commander.
) Man Preaching the end of the world in the wake of the army,
) Crazy guy, unlike above, this one is a gibbering idiot. He was a solider who was hurt.. jnow follows the army…
) Chronicler *(poor) see if he was a good one he would e chronicling for either army. He is chronicling for the poor people around the armies.
) Family following the army, knowing following tyhem is safer than going in front of them or the other way. They are looking for food and such, as their home was destroyed by the armies. Now they foloow and take cast off things. One, the oldest daughter, is being a camp follower to
) Science Goul.. getting parts to develop science… looking at blood in the soil, checking other things…
) Cut loose servant. His noble/ officer died. He is no longer needed. Now he is waundering in the wake.

4 more to do…



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Comments ( 1 )
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Dozus
January 15, 2008, 21:35
0xp
War Drummer - Part of a fife-and-drum marching duo, the drummer is the only survivor with the fifeman having caught an arrow in his chest. A strange sort of frenzy has come over him; he marches on, drumming silently and never sleeping.
The Runner - The lightest footman in the nation, it's his job to relay messages from headquarters to the battlefield. He regularly darts back and forth between the marching army and the capital leagues away. Secretly, he's been selling the marching orders to enemy commanders.
The POW - The only soldier who doesn't officially work for this army, he was captured weeks ago. They've been keeping him around to try to get him to talk or, barring that, use him as a bargaining chip. He's been beaten and abused severely, treated as an effigy of the hated enemy to be assaulted. In truth, he is the lowliest of conscripts and barely knows what end of the sword to hold, let alone the strongholds and plans of his home team.
The Satrap - Though she works for the nation, she is not a soldier but a bureaucrat. She careful watches the action of the army, especially the performance of the generals, sending back notes and reports via the runner. She is also claiming any territory marched on in the name of the king, making sure to expand the empire and get herself promoted. Since part of her job is to find what is lacking in the unit and eliminate the weakest links, most of the troops dislike her.

Freetext

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Random Idea Seed View All Idea Seeds

Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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