Lifeforms
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ID: 2048

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March 3, 2008, 6:16 pm

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Cheka Man

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Azhag

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The Azhag (‘ah-ZHAHG’; from Old West-Carmanian azadg, meaning watchman, sentry), called Tomb Guardians or Demon Shadows, are the terrible Undead guardians of the tombs of the Ancient Ones.

Azhag (Tomb Guardians, Demon Shadows)
The Azhag (‘ah-ZHAHG’; from Old West-Carmanian azadg, meaning watchman, sentry), called Tomb Guardians or Demon Shadows, are the terrible Undead guardians of the tombs of the Ancient Ones. They were originally bound to the various tombs and crypts they guarded by powerful oaths and spells. Some were bound with more than oaths- their souls were chained to the gateposts of the tomb. But as the ages passed, and the Ancient Ones disappeared, many devious and unfaithful Azhag abandoned the tombs which they watched and protected and wandered away to find blood to quench the burning flames of their eternal hunger. Others, freed of their oaths, remained faithful to former masters and stayed, or were held back by chained souls, and their hunger gradually made their souls feral and wild. Thus, though ancient Azhag can sometimes be found in the wilderness, hiding in dark places, others still can be found dwelling in the dusty porticoes of the tombs of an elder race.

The Azhag can take many forms- a tall, spare man outfitted as a watchman in ancient garb, a shaggy black hound, or a watching black owl. However, when they are enraged, or when they encounter a large threat to themself or their tomb, they reveal their true form: the Azhag have, in self-absorbed madness, not only forgotten their former lives, but all sense of what it is to be mortal. They appear as bone-thin, oily-black-skinned, rotting fanged men with a corpselike appearance. Their noses are sharply ridged. Their bellies are swollen with starvation, and instead of hair, they have thick, heavy tentacles, hanging down to the smalls of their backs. They wear no clothing in this state, and multiple unearthly sexual organs and protruding, purposeless bones emerge and recede constantly from their body as they move. Their eyes are milky green and leak a stream of gray bile, which run down trenches in their long faces. Azhag constantly hunger for blood, which is the only thing that can quench the fiery hunger of their starvation.
Azhag are supernaturally strong and fast, despite their crumbling appearance. They are dull-witted and easily tricked, but they are likewise prone to vile tricks and have a sort of animalistic cunning. In addition to their sharp, curved nails, they can use their tentacle-hair to slap and bite foes. Their tongues can elongate to the length of two feet, and have a pair of deadly poisonous spines at the tip.

Azhag are killed by the severing of their tentacle-hair and by the removal of their hearts. In addition, a mad Azhag confined to the tomb will crumble to dust given the news that it is freed of its oath. Azhag are burned by the touch of sunlight; it reduces the places it touches to ash.



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Comments ( 5 )
Commenters gain extra XP from Author votes.

Voted Pirate Penguin
December 19, 2005, 19:33
Only voted
Voted Mourngrymn
December 23, 2005, 10:59
0xp
Interesting. I really can't make this one out. It has some good ideas in it but I am lost in reading it somewhere. The hair didn't do it for me, made me think of an angry medusa who was poorly roleplayed. Overall though a decent idea.
Voted angryscotsman93
January 24, 2009, 0:34
0xp
Cap'n, you are the master of disturbing shite. God bless ye. Although the thing about it having multiple penises is a little freaky...
Voted Cheka Man
January 24, 2009, 11:38
0xp
I wonder why I didn't vote on this before. 5/5
Voted valadaar
March 13, 2015, 12:44
0xp
This creature is suitably Mad in its appearance. Quite odd.

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Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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