3 Votes


Hits: 3968
Comments: 4
Ideas: 0
Rating: 3.5
Condition: Normal
ID: 2025


April 9, 2011, 12:55 pm

Vote Hall of Honour

You must be a member to use HoH votes.
Author Status


District Zone 3 of Star Lake


The roads in zone 3 are paved with bricks of black and blue. Trees line every path and street and the buildings are uniform in appearance. All having to look the same per a city decree set in stone ages ago with the founding of the academy. This zone is where Blackrose Academy rests. It offers a view of the lake from the highest portion of the island and has the added bonus of being on the eastern side of the island affording the best view of the sunset.

Academy District - Is where Blackrose Academy is housed. There is a large twenty foot wall that surrounds the entire complex including the large garden to the north of the island from the rest of the islands populace. A wide forty foot gate extends across the only road leading into the academy and is always manned by twenty guards from the Civic District. The academy is off limits to anyone who is not faculty, a current student, a graduate, or a guest. Each guest’s name is given to the gatehouse and written down in a large text with the dates and times that entrance permission is allowed. All other times are off limits.

Professional District - This is where the majority of the more lucrative businesses are housed. The hospital as well as the public library are housed in this districts. This district is a city run district with public available services.

Guildhall District - This district is where all the organizations of local guilds are located. Everything from the mason’s guild, jeweler’s guild, to the more intensive and specialize guild of messengers, mercenaries, registered warriors, and each of the elemental schools.

Park District - The park is a large space with many shade trees and a large open field for multiple games. Walkways and small pools are located through the park with stone benches set aside randomly to take in the view of the island, park, or the river. It is maintained civil services and kept well groomed throughout the year.

Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Suggested Submissions

Join Now!!

Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 4 )
Commenters gain extra XP from Author votes.

Voted MoonHunter
January 12, 2006, 12:11
Not as much detail as the other posts in this set. This one seems a bit more rushed. While I know the academy is the highlight of this district, a better feel for the business and guilds, and a bit more about the park (is it just a green area or is it "Central Park"? would be useful to those using the environment.
January 12, 2006, 12:32
Will work on filling it out. Adding more information for districts and their businesses within.
Voted Cheka Man
January 18, 2006, 17:39
I look forward to more of this.
Voted valadaar
April 11, 2014, 8:50
Only voted

Link Backs



Random Idea Seed View All Idea Seeds

Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 5xp

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.