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ID: 1968

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December 7, 2005, 12:50 am

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City Image - TearDrop City

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To call TearDrop City a city is to be generous. It is one of the largest collections of SkyFolk on the north part of the east coast of ThirdLand. It gains its name from the TearDrop shaped rock on the natural set of the stone pillars not far off shore.

To call TearDrop City a city is to be generous. It is one of the largest collections of SkyFolk on the north part of the east coast of ThirdLand. It gains its name from the TearDrop shaped rock on the natural set of the stone pillars not far off shore.

The city is a large collection of halls and apartments dug into the huge white cliff that dominates all the Eastern Coast of ThirdLand. Since the weather is reasonably calm and warm here, most of people’s social life is on their porch/ patio.  The porchs are the initial open and exposed areas of their apartment, usually with a table, a number of chairs, hammocks, some pillows, a few standing torches (like tiki torches), a brazier for cooking fish bits, and maybe an overhanging awning or shade net.  (They are also have open areas suitable for safe landings). Many things are made from woven sea fibers and seaweed, though grass mats and some wood are present. Woven/ macrame items are the norm. From the porch one can enter the apartment which consists of three to four carved out rooms, many of which are lit by “light tunnels” - mirrored shafts that bring light and some ventilation into the backs of the apartments. Since there is a large glass factory here (on the top of the cliff coast), openable windows are prevolent as well. 

Common places (such as stores/ shop/ workshops) are usually large halls dug into cliffsides. They tend to have very small patios that are more of a landing zone than an entertainment place.  The doors are usually solid and secure, very different from the glass framed French styled doors that most apartments have.

While there are the occasional stairwells (on the outside and dug into the cliffs) and walk ways (again along the outside of the cliffs or tunnels made), one really needs to be able to fly to get around.

The dominant color here is the white cliffs of soft stone. But there is color everywhere.  There are flags and pennants hanging off every patio and in some places inbetween. They are bright and mutlicolored in most parts.  This is how the skyfolk mark neighborhoods, addresses, storefronts, and personal moods of the inhabitants, via a complex system of heraldry. (The system is not difficult to understand, just a huge body of work to absorb). 

At the lowest level, there are docks for the raft like boats the Skyfolk favor.  They do not sail them (though they can), they usually drag them out into the sea and use them as a staging area and work shop for the fishers and gatherers.  There are often SeaClan boats off the shore, but there is no safe harbour here.



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Comments ( 4 )
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Voted KendraHeart
December 9, 2005, 14:25
0xp
Okay, this one makes sense. It is very different and I think that is why it works so well. You thought out a great deal about the needs of fliers and their the terrain. It works for me.

Bonus points for having flags in the sky neighborhood as well. Which one came first?
Voted Mourngrymn
January 27, 2006, 13:56
0xp
I like it, although I wish it were more detailed.

This has given me an idea for a city were the street or pathways is the actual tops of buildings, with the dwellings below them. Kind of odd but it popped into my head while reading the patio/ porch concept.
MoonHunter
June 1, 2007, 18:21
0xp
Try looking up the Pueblo Indian cities (www.google.com or image.google.com) You can get a feel for that kind of architecture. That type of building was also attempted in the Middle East, but it is hard to find.
Voted mrcelophane
August 21, 2013, 15:26
0xp
This is a really unique idea, and makes total sense that sky dwellers would use their flight to save space in this way. My first thought was what do they do about light, and the mirrored shafts were ingenious.

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Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


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