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Melee Weapons
7 Votes


Hits: 6895
Comments: 9
Ideas: 0
Rating: 3.0714
Condition: Normal
ID: 1711


January 16, 2007, 4:15 pm

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Cruaunte Sword


This sword is unique, made only for the Merchant Prince of [insert city] and his loyal band of mercenaries. The Cruaunte is a hand and a half sword, capable of being used with one or two hands, and from horseback or on foot. Thus, the merchant can save both time and money equipping his men with a universally usefull weapon.

Full Item Description
This sword is unique, made only for the Merchant Prince of (insert city) and his loyal band of mercenaries. The Cruaunte is a hand and a half sword, capable of being used with one or two hands, and from horseback or on foot. Thus, the merchant can save both time and money equipping his men with a universally usefull weapon.

The sword is single edged, for greater strength, and less maintainence time. The sword comes to a blunt point, and is only marginally useful for making thrusting attacks. Its strength comes from the fact that the blade is serrated, or notched in the fashion of a steak knife, or chainsaw blade. While it only incurs moderately more damage (+1 dmg) it leaves nasty wounds that are slower to heal as the flesh is more thoroughly savaged, and it is quite intimidating.

The swords are of a uniform average quality, with the officers of the unit recieving blades of higher quality. The Prince himself wields a Cruaunte with gold quillions inset with small garnets and bound with kid leather.

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Comments ( 9 )
Commenters gain extra XP from Author votes.

Voted Mourngrymn
November 21, 2005, 15:51
Cool idea. What is kid leather? Why would a serrated edge do more damage than a straight edge? Sure it has a rough surface, but it makes it more difficult to cut with, seemingly you would have to chop with it instead of slice. More like an axe than a sword.

I understand and realize that there are cultures in the world who used edged or serrated blades, but I never expected them to do more damage, only look more imposing.
November 21, 2005, 17:30
FYI: Serrated edges do less "damage", but the damage takes longer to heal. The wounds are shallower, but broader, as the flesh is peeled wide. The reason is that when smooth edges "bite" they slide in along the cut, rather than a serrated edge which needs constant pressure down and along the edge to do a big "bite". Thus they become shallower.

The serrated edge wounds are broader and need stiching to put back together to heal. While smoother cuts don't absolutely require this.
Voted Pieh
November 21, 2005, 16:06
It could really be nasty to get cut with a notched blade like this but I wouldn't give it more damage, just make it harder to heal the wound. It's an ok idea, nothing too unique though.
Voted Michael Jotne Slayer
November 22, 2005, 23:07
Simple, solid and compact.
November 26, 2005, 17:01
Kid leather is soft or supple leather taken from goats rather than from cattle.
Voted MoonHunter
January 12, 2006, 13:55
I do like this kind of post. This type of item adds so much to the world. Little details add up.
Voted Ancient Gamer
January 12, 2006, 15:00
I like it. It is short and good. It is a 3, but a good 3. You know what I mean ;)
Voted Cheka Man
May 4, 2006, 6:45
I like the idea too. A strong 3.
Voted valadaar
May 16, 2013, 21:30
Only voted

Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp

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