Items
Ranged Weapons
Non-Magical
3.71
7 Votes

20xp


Hits: 5045
Comments: 7
Ideas: 0
Rating: 3.7143
Condition: Normal
ID: 1698

Submitted:

Updated:
January 19, 2007, 3:23 pm

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Tyrnithi Arrows

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A bundle of Tyrnithi arrows. Rare and highly prized by Archers in this Lands.

Full Item Description
The Tyrnithi are a shy, retiring folk of the Farther South, who are renowned throughout the Summer Lands (and spoken of by traders to the northerly lands) as the finest archers in the world. Somehow, a bundle of their arrows, very finely-made, has found its way this far north from their homeland.

These arrows are long, thin, made of a dark-reddish wood, and feathered with iridescent green feathers. The heads of the arrows are frog-crotch style rather than the typical “arrowhead” shape; that is, they are shaped like a letter “Y”. They are made of some sort of closely-chipped, light stone which is grey with thin veins of yellow.

Magic/Cursed Properties
None, though people swear they are magical in the way they fly.



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Comments ( 7 )
Commenters gain extra XP from Author votes.

Voted MoonHunter
November 21, 2005, 18:35
0xp
A nice feature. Can anyone say "master crafted arrows"? I knew all you D20 and Gurps players could.

These things would be considered magical, even if they are not, as they are extremely rare and so much better than the normal arrows found in the Land.
Voted Zylithan
November 30, 2005, 23:09
0xp
Very good, but very short.
Voted Cheka Man
July 10, 2006, 16:47
0xp
Ditto. Not every good weapon has to be magic.
Voted Priv8eye
July 12, 2006, 3:57
0xp
Nice non-magical item.

Personally I often prefer this type of thing to the magical stuff.
Voted Ancient Gamer
July 12, 2006, 13:50
0xp
Good detail. Love this kind of stuff. Had an entire thread on my old, abandoned norwegian forum. Too bad my student days are gone, because I would have loved to have reposted the Coldforged Items thread in its entirety
Voted valadaar
June 19, 2007, 19:43
0xp
Nicely detailed and concise.
Voted Michael Jotne Slayer
May 20, 2008, 8:57
0xp
But still pretty short.

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Random Idea Seed View All Idea Seeds

Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


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