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ID: 1692

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November 20, 2005, 1:11 pm

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Tannhauser Street

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Tannhauser is a working class neighboorhood. No nobles will be found perusing it’s small market square, or the few shops there. The wealthy and powerful have holdings and investments in Tannhauser, but few would be willing to be seen on those dank streets.

Tannhauser is a working class neighboorhood. No nobles will be found perusing it’s small market square, or the few shops there. The wealthy and powerful have holdings and investments in Tannhauser, but few would be willing to be seen on those dank streets.

In one word, it the smell. The neighborhood’s wealth is built on butcher shops, and tanneries. Bovines by the hundreds are slaughtered every week. The meat is hung in thick walled rooms to drain while the hide is carried across the main boulevard to the tanneries. While the meat is being sectioned and cut, packaged and sold, the hide is scraped and dried and treated.

The finished leather is then sold to the leatherworkers, cobblers, tailors, saddlemakers, and the whole plethora of trades who do brisk business in leather. The Butchers Guild, the Tanners Guild, and the Leatherworkers Guild all have heavy sway in the area, likely more than any city official, or would be ruling noble.

The youth gather in street gangs, most for protection from the gangs of other youths, the Fish-Wharf boys or the SootHammer gang, or the clusters of rapier wielding dandies who come slumming in the dirty taverns and brothels. Of course, there will also be the resident thieves guild and the guildmaster.

The street urchins and most of the neighborhood gangs pay him lip service, and the nobles and officials know that as long as they work with the boss, and the boss makes the appearance of being an upstanding citizen life will be much more bearable.

To get a better feel of Tannhauser Street watch The Gangs of New York I know it’s a Leonardo DiCrapio movie, but it pretty darn good. Just my two cents



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Comments ( 3 )
Commenters gain extra XP from Author votes.

Voted KendraHeart
November 20, 2005, 0:44
0xp
I loved that movie. It is a short write up, but it gives you a feel for the place.
Voted valadaar
November 27, 2007, 15:06
0xp
An interesting local that begs to be expanded upon!
Voted MoonHunter
November 28, 2007, 1:39
0xp
Good application of a basic neighborhood description. Sure you could expand it, but unless your PCs are going to be spending time in here, you don't have to. It has just enough details for you to create plot hooks on the fly and create a sense of atmosphere.

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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