"You do not need to be a cleric to bring light into the world."
(a Mage follower of Isis, npc suitable for any fantasy campaign with gods of light.)
Magic is a blessing and curse, life and death, birth and undoing, a goal and a way.
Once the daughter of a royal family of the Living Lands, Golden Tears Mistress forsook her family’s ancestor offerings in exchange for the privileges of the court of First and Night-Crowned Wolf.
The player characters, experienced and somewhat well known, hear rumors and travelers' tales about a distant area being overrun by dragons (or other terrifying monstrosities). The locals have sent them a message, begging for heroic aid.
When they investigate, they discover that nothing of the sort is going on. It turns out that a group of thieves wanted them out of the way so that they could rob them (or someone who would normally receive their protection).