Duelist Freetext

MoonHunter
May 28, 2006
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Comments: 10
Ideas: 0
Votes: 6 / 3.500000
Interesting Battle Sashes    Items  (Clothes)   (Combat)

The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Given the presence of blood, spirit and honor, it was only a matter of time until magic became involved.

MoonHunter
May 28, 2006
Hits: 5883
Comments: 14
Ideas: 0
Votes: 8 / 4.062500
Battle Sashes    Systems  (Combat/ Warfare)   (Defining)

The tradition of Battle Sashes is only a century or two old. It started in Celedor by the River, but it has been adopted in every part of the WestLands. Now the complex code of knots and colors allows Elites to know "who is who" as well as their affiliations.

MoonHunter
May 18, 2004
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Comments: 8
Ideas: 0
Votes: 8 / 4.250000
BlackHearts    Items  (Melee Weapons)   (Magical)

Elegant weapons from a more elegant age. Their mystic power is woven from the ancient dueling code. While not the most powerful enchantments ever created, they are some of the most respected.

Ria Hawk
July 22, 2003
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Comments: 5
Ideas: 0
Votes: 9 / 4.055556
Bianca la Fiere    NPCs  (Minor)   (Combative)

When Bianca was blinded, many people said that she would never fight again.  But, then, Bianca has always enjoyed being above expectations.

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Duelist (4)


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Random Idea Seed View All Idea Seeds

When is a Trap Not a Trap?

       By: Wulfhere

The PCs encounter an elaborate trap room, designed to fill with water, drowning those inside. Clever and resourceful, they disable the trap and move on.

Only later do they discover that this room is part of the elaborate cooling system that prevents beasts of elemental fire from overrunning the complex. While the fiery beasts run rampant, they begin setting fires, which causes the complex to become increasingly hot and smoke-filled. Additionally, the PCs now have to fight their way out past aggressive fire creatures...

Ideas  ( Dungeons ) | March 14, 2007 | View | UpVote 6xp


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