An addition for the Whimsical Flora Codex (based on my Crunalan society in my Dragon Empire setting)
Two creatures, forever cycling between the phases of the 5 elements, unable to rejoin.
A magic system based on Yin Yang, the Five Elements (Wu Xing) and the Eight Symbols (Ba Gua)
A mythical tale in wide circulation within the Dragon Empire about the Dragon, one of the First, and its Nine Off-springs
A technique that craftsmen use for creating the masterpiece of their lives (100 word submisson)
An event that changed the Dragon Empire forever
A group of mages that can alter the strength and properties of spells or enchanted items slightly but cannot cast a spell themselves
A type of silk woven from tree saps
A material similar in texture to normal silk, but woven from strands of ice
A type of silk given by a special type of larvae, much finer than conventional silk. Gowns woven from Moonsilk are not more alluring but can also give off musical sounds as breezes rustle over them.
A group of women specializing in communication with horses (both for themselves and others)
Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.